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2 Commits
f3bbeb8d4a
...
f9bc9e4fa5
| Author | SHA1 | Date | |
|---|---|---|---|
| f9bc9e4fa5 | |||
| a08c6e1c64 |
@ -28,6 +28,8 @@ dependencies {
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implementation 'org.yaml:snakeyaml:2.2'
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implementation 'org.ojalgo:ojalgo:54.0.0'
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implementation 'com.fasterxml.jackson.core:jackson-databind:2.17.1'
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implementation 'org.json:json:20240303'
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}
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tasks.named('test') {
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@ -4,117 +4,28 @@ import java.io.BufferedReader;
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import java.io.IOException;
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import java.io.InputStream;
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import java.io.InputStreamReader;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.Set;
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import java.util.stream.Collectors;
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import com.bernard.greposimu.engine.Registerar;
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import com.bernard.greposimu.engine.game.Buildings;
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import com.bernard.greposimu.engine.json.MapJsonDeserializer;
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import com.bernard.greposimu.model.Dieu;
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import com.bernard.greposimu.model.Heros;
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import com.bernard.greposimu.model.OffDefStats;
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import com.bernard.greposimu.model.game.GameData;
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import com.bernard.greposimu.model.game.Power;
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import com.fasterxml.jackson.core.JsonFactory;
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import com.fasterxml.jackson.core.StreamReadFeature;
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import com.fasterxml.jackson.databind.ObjectMapper;
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import com.fasterxml.jackson.databind.module.SimpleModule;
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import org.json.JSONObject;
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import com.bernard.greposimu.model.game.GameConfig;
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public class GrepoSimu {
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public static GameData readGameData() throws IOException {
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ClassLoader classLoader = ClassLoader.getSystemClassLoader();
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public static GameConfig makeGameData() throws IOException {
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ClassLoader classLoader = ClassLoader.getSystemClassLoader();
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try (InputStream is = classLoader.getResourceAsStream("gamedata.json")) {
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if (is == null) return null;
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try (InputStreamReader isr = new InputStreamReader(is);
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BufferedReader reader = new BufferedReader(isr)) {
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// Reading the file
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String json = reader.lines().collect(Collectors.joining(System.lineSeparator()));
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// De-serialize to an object
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JsonFactory jsonFactory = JsonFactory.builder()
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.enable(StreamReadFeature.INCLUDE_SOURCE_IN_LOCATION)
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.build();
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SimpleModule module = new SimpleModule();
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module.addDeserializer(Map.class, new MapJsonDeserializer());
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ObjectMapper mapper = new ObjectMapper(jsonFactory);
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mapper.registerModule(module);
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GameData data = mapper.readValue(json, GameData.class);
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JSONObject obj = new JSONObject(json);
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// Adapting power map
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Map<String,Power> pmap = new HashMap<>();
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for(String id : data.powers.keySet()) {
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Set<String> types = data.powers.get(id).getTypes();
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if(types.isEmpty()) {
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pmap.put(id, new Power(data.powers.get(id)));
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} else {
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for(String type : types) {
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pmap.put(id+"."+type, new Power(data.powers.get(id), type));
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}
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}
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}
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data.powers = pmap;
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System.out.println(data.powers.get("effort_of_the_huntress"));
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return data;
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return new GameConfig(obj);
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}
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}
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}
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public static void main(String[] args) {
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for(int i=0;i<26;i++)
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System.out.println(i+"->"+Buildings.wallBonus(i));
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}
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public static void mainZ(String[] args) {
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Registerar.regiter();
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System.out.println(Registerar.unites.size());
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OffDefStats scoring = new OffDefStats(0, 0, 0, 1.0, 0,0,0,0);
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for(Heros h : withNull(Registerar.heros)) {
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if(h!= null && h.getNom()!="Agamemnon")continue;
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for(int l = 1;l<=20&&h!=null;l+=10-(l%10)) {
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for(Dieu d : withNull(Arrays.asList(Dieu.values()))) {
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//System.out.println("Héros: "+((c.h==null)?"aucun":("%s (lvl %d)".formatted(h.getNom(),l)))+" - Dieu: "+((d==null)?"aucun":d.getNom()));
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//up.print(h, l, 1000);
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}
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}
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}
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}
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public static final <T> Iterable<T> withNull(Iterable<T> itrble) {
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return (Iterable<T>) new Iterable<T>() {
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@Override
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public Iterator<T> iterator() {
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Iterator<T> it = itrble.iterator();
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return new Iterator<T>() {
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boolean pastNull = false;
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@Override
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public boolean hasNext() {
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return !pastNull || it.hasNext();
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}
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@Override
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public T next() {
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if(pastNull)
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return it.next();
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else {
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pastNull = true;
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return null;
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}
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}
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};
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};
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};
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}
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}
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@ -1,15 +1,19 @@
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package com.bernard.greposimu;
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import java.io.IOException;
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import org.springframework.boot.SpringApplication;
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import org.springframework.boot.autoconfigure.SpringBootApplication;
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import com.bernard.greposimu.engine.Registerar;
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import com.bernard.greposimu.model.game.GameConfig;
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@SpringBootApplication
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public class GrepoSimuApplication {
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public static void main(String[] args) {
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Registerar.regiter();
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public static GameConfig GREPOLIS_GC;
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public static void main(String[] args) throws IOException {
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GREPOLIS_GC = GrepoSimu.makeGameData();
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SpringApplication.run(GrepoSimuApplication.class, args);
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}
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@ -1,14 +0,0 @@
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/*package com.bernard.greposimu;
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import org.springframework.boot.builder.SpringApplicationBuilder;
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import org.springframework.boot.web.servlet.support.SpringBootServletInitializer;
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public class ServletInitializer extends SpringBootServletInitializer {
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@Override
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protected SpringApplicationBuilder configure(SpringApplicationBuilder application) {
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return application.sources(GrepoSimuApplication.class);
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}
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}
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*/
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@ -6,6 +6,8 @@ import java.util.Iterator;
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import java.util.Map;
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import java.util.Set;
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import com.bernard.greposimu.model.game.Identified;
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public class Utils {
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public static final double poly5(double a0, double a1, double a2, double a3, double a4, double a5, double x) {
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@ -18,6 +20,10 @@ public class Utils {
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a5 * x * x * x * x * x;
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}
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public static final <T extends Identified> T getIdentified(Set<T> set, String id) {
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return set.stream().filter(x -> x.getId().equals(id)).findAny().orElse(null);
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}
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public static final <T> Map<T,Boolean> setToMap(Set<T> set){
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return new AbstractMap<T,Boolean>() {
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@ -65,5 +71,4 @@ public class Utils {
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};
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}
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}
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@ -0,0 +1,19 @@
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package com.bernard.greposimu.controller;
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import org.springframework.stereotype.Controller;
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import org.springframework.ui.Model;
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import org.springframework.web.bind.annotation.GetMapping;
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import com.bernard.greposimu.GrepoSimuApplication;
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@Controller
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public class GameDataController {
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@GetMapping("/gamedata")
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public String gamedata(Model model) {
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System.out.println("Reading game data");
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model.addAttribute("content",GrepoSimuApplication.GREPOLIS_GC);
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return "debug";
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}
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}
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@ -1,291 +0,0 @@
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package com.bernard.greposimu.controller;
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import java.io.IOException;
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import java.io.PrintWriter;
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import java.io.StringWriter;
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import java.util.Arrays;
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import java.util.Comparator;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import java.util.function.Function;
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import java.util.stream.Collectors;
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import org.springframework.stereotype.Controller;
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import org.springframework.ui.Model;
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import org.springframework.web.bind.annotation.GetMapping;
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import org.springframework.web.bind.annotation.ModelAttribute;
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import org.springframework.web.bind.annotation.PostMapping;
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import com.bernard.greposimu.GrepoSimu;
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import com.bernard.greposimu.engine.Optimizer;
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import com.bernard.greposimu.engine.Optimizer.UnitesProportions;
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import com.bernard.greposimu.engine.Registerar;
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import com.bernard.greposimu.engine.game.Fight;
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import com.bernard.greposimu.engine.game.Game;
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import com.bernard.greposimu.model.DefContext;
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import com.bernard.greposimu.model.Dieu;
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import com.bernard.greposimu.model.FightStats;
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import com.bernard.greposimu.model.Heros;
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import com.bernard.greposimu.model.OffDefStats;
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import com.bernard.greposimu.model.Unite;
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import com.bernard.greposimu.model.game.GameData;
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import com.fasterxml.jackson.databind.ObjectMapper;
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import com.fasterxml.jackson.databind.SerializationFeature;
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@Controller
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public class GrepoSimuController {
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@GetMapping("/gamedata")
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public String gamedata(Model model) {
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System.out.println("Reading game data");
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GameData data;
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try {
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data = GrepoSimu.readGameData();
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model.addAttribute("content",data.toString());
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} catch (IOException e) {
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StringWriter writer = new StringWriter();
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e.printStackTrace(new PrintWriter(writer));
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model.addAttribute("content",writer.toString());
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}
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return "debug";
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}
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@GetMapping("/simulator")
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public String simulator(Model model) throws IOException {
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GameData data = GrepoSimu.readGameData();
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model.addAttribute("heroes", data.heroes.values());
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model.addAttribute("defUnits", Fight.relevantDefUnits(data));
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model.addAttribute("defCounsellors",Fight.relevantDefCounsellors(data));
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model.addAttribute("defResearches",Fight.relevantDefResearch(data));
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model.addAttribute("defPowers",Fight.relevantDefPowers(data));
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model.addAttribute("defCtx",new DefContext());
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return "simulator";
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}
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@PostMapping("/simulate")
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@GetMapping("/simulate")
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public String simulate(@ModelAttribute DefContext defCtx, Model model) throws IOException {
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if(defCtx == null)
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defCtx = new DefContext();
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GameData data = GrepoSimu.readGameData();
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Game g = new Game(data);
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FightStats cityStats = g.fight.computeDefStats(defCtx);
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ObjectMapper mapper = new ObjectMapper();
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mapper.configure(SerializationFeature.FAIL_ON_EMPTY_BEANS, false);
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model.addAttribute("content",cityStats.toString()+"\n"+mapper.writerWithDefaultPrettyPrinter().writeValueAsString(defCtx));
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return "debug";
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}
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@GetMapping("/optimizer")
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public String greeting(Model model) {
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model.addAttribute("heros", Registerar.heros);
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// Liste des unités
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Map<String,List<Unite>> godUnites = Registerar.unites.stream()
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.filter(u -> u.getDieu() != null)
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.collect(Collectors.groupingBy(u -> u.getDieu().getPname()));
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List<Unite> otherUnites = Registerar.unites.stream()
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.filter(u -> u.getDieu() == null)
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.collect(Collectors.toList());
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System.out.println(godUnites);
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model.addAttribute("otherunites", otherUnites);
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model.addAttribute("godunites", godUnites);
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model.addAttribute("dieux", Arrays.stream(Dieu.values()).map(Dieu::getPname).collect(Collectors.toList()));
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model.addAttribute("optinput", new OptimizerInput());
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return "optimizer";
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}
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@PostMapping("/optimizer")
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public String greetingSubmit(@ModelAttribute OptimizerInput optinput, Model model) {
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Optimizer.Contexte ctx = new Optimizer.Contexte();
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ctx.h = Registerar.getHeros(optinput.heros);
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ctx.level = optinput.herosLvl;
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ctx.scoring = optinput.getOffDefStats();
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ctx.d = null;
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Set<Unite> unites = Registerar.unites.stream().filter(u -> optinput.unites.get(u.getPname())).collect(Collectors.toSet());
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Map<String,OptimizerOutput> outputs = new HashMap<>();
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outputs.put("none", new OptimizerOutput(Optimizer.optimize(ctx,unites), ctx.h, ctx.level, optinput.population));
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for(Dieu d : Dieu.values()) {
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ctx.d = d;
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outputs.put(d.getPname(), new OptimizerOutput(Optimizer.optimize(ctx,unites), ctx.h, ctx.level, optinput.population));
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}
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model.addAttribute("dieux", Arrays.stream(Dieu.values()).map(Dieu::getPname).collect(Collectors.toList()));
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model.addAttribute("outputs", outputs);
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model.addAttribute("requestedPop",optinput.population);
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return "optimizerResult";
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}
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public static class OptimizerInput {
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public String heros = Registerar.heros.stream().map(Heros::getPname).min(Comparator.comparing(Function.identity())).get();
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public int herosLvl = 1;
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public double att_hack_proportion = 0.0;
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public double att_pierce_proportion = 0.0;
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public double att_distance_proportion = 0.0;
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public double ship_attack_proportion = 0.0;
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public double def_hack_proportion = 1.0;
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public double def_pierce_proportion = 1.0;
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public double def_distance_proportion = 1.0;
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public double ship_defense_proportion = 1.0;
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public int population = 1000;
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public Map<String,Boolean> unites = Registerar.unites.stream().collect(Collectors.toMap(Unite::getPname, u -> true));
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public String getHeros() {
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return heros;
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}
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public void setHeros(String heros) {
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this.heros = heros;
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}
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public int getHerosLvl() {
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return herosLvl;
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}
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public void setHerosLvl(int herosLvl) {
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this.herosLvl = herosLvl;
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}
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public double getAtt_hack_proportion() {
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return att_hack_proportion;
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}
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public void setAtt_hack_proportion(double att_hack_proportion) {
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this.att_hack_proportion = att_hack_proportion;
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}
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public double getAtt_pierce_proportion() {
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return att_pierce_proportion;
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}
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public void setAtt_pierce_proportion(double att_pierce_proportion) {
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this.att_pierce_proportion = att_pierce_proportion;
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}
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public double getAtt_distance_proportion() {
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return att_distance_proportion;
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}
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public void setAtt_distance_proportion(double att_distance_proportion) {
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this.att_distance_proportion = att_distance_proportion;
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}
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public double getShip_attack_proportion() {
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return ship_attack_proportion;
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}
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public void setShip_attack_proportion(double ship_attack_proportion) {
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this.ship_attack_proportion = ship_attack_proportion;
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}
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public double getDef_hack_proportion() {
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return def_hack_proportion;
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}
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public void setDef_hack_proportion(double def_hack_proportion) {
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this.def_hack_proportion = def_hack_proportion;
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}
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public double getDef_pierce_proportion() {
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return def_pierce_proportion;
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}
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public void setDef_pierce_proportion(double def_pierce_proportion) {
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this.def_pierce_proportion = def_pierce_proportion;
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}
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public double getDef_distance_proportion() {
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return def_distance_proportion;
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}
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public void setDef_distance_proportion(double def_distance_proportion) {
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this.def_distance_proportion = def_distance_proportion;
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}
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public double getShip_defense_proportion() {
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return ship_defense_proportion;
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}
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public void setShip_defense_proportion(double ship_defense_proportion) {
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this.ship_defense_proportion = ship_defense_proportion;
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}
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||||
|
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public int getPopulation() {
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return population;
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}
|
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public void setPopulation(int population) {
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this.population = population;
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}
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public Map<String, Boolean> getUnites() {
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return unites;
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}
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public void setUnites(Map<String, Boolean> unites) {
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this.unites = unites;
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}
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public OffDefStats getOffDefStats() {
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return new OffDefStats(att_hack_proportion, att_pierce_proportion, att_distance_proportion, ship_attack_proportion, def_hack_proportion, def_pierce_proportion, def_distance_proportion, ship_defense_proportion);
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}
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@Override
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public String toString() {
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return "OptimizerInput [heros=" + heros + ", herosLvl=" + herosLvl + ", att_hack_proportion="
|
||||
+ att_hack_proportion + ", att_pierce_proportion=" + att_pierce_proportion
|
||||
+ ", att_distance_proportion=" + att_distance_proportion + ", ship_attack_proportion="
|
||||
+ ship_attack_proportion + ", def_hack_proportion=" + def_hack_proportion
|
||||
+ ", def_pierce_proportion=" + def_pierce_proportion + ", def_distance_proportion="
|
||||
+ def_distance_proportion + ", ship_defense_proportion=" + ship_defense_proportion + ", population="
|
||||
+ population + ", unites=" + unites + "]";
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
public static class OptimizerOutput {
|
||||
OffDefStats total;
|
||||
int totalpop;
|
||||
List<Unite> unites;
|
||||
Map<Unite,Integer> ucounts;
|
||||
|
||||
public OptimizerOutput(UnitesProportions data, Heros h, int level, int pop) {
|
||||
this.ucounts = new HashMap<>(data.getData().size());
|
||||
for(Unite u : data.getData().keySet())
|
||||
this.ucounts.put(u, (int) Math.floor((data.getData().get(u) * pop) / u.getPopulation()));
|
||||
this.unites = Registerar.unites.stream().filter(u -> ucounts.containsKey(u)).toList();
|
||||
this.totalpop = this.ucounts.entrySet().stream().mapToInt(e -> e.getKey().getPopulation() * e.getValue()).sum();
|
||||
this.total = this.ucounts.entrySet().stream()
|
||||
.map(e -> ((h==null)?e.getKey().getStats():h.applyToUnit(e.getKey(), level)).times(e.getValue()))
|
||||
.reduce(OffDefStats.zero,(a,b) -> a.plus(b));
|
||||
}
|
||||
|
||||
public OffDefStats getTotal() {
|
||||
return total;
|
||||
}
|
||||
|
||||
public int getTotalpop() {
|
||||
return totalpop;
|
||||
}
|
||||
|
||||
public Map<Unite, Integer> getUcounts() {
|
||||
return ucounts;
|
||||
}
|
||||
|
||||
public List<Unite> getUnites() {
|
||||
return unites;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,157 @@
|
||||
package com.bernard.greposimu.controller;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
import org.springframework.stereotype.Controller;
|
||||
import org.springframework.ui.Model;
|
||||
import org.springframework.web.bind.annotation.GetMapping;
|
||||
import org.springframework.web.bind.annotation.ModelAttribute;
|
||||
import org.springframework.web.bind.annotation.PostMapping;
|
||||
|
||||
import com.bernard.greposimu.GrepoSimuApplication;
|
||||
import com.bernard.greposimu.Utils;
|
||||
import com.bernard.greposimu.engine.game.Fight;
|
||||
import com.bernard.greposimu.model.DefContext;
|
||||
import com.bernard.greposimu.model.FightStats;
|
||||
import com.bernard.greposimu.model.game.GameConfig;
|
||||
import com.bernard.greposimu.model.game.units.Unit;
|
||||
import com.fasterxml.jackson.databind.ObjectMapper;
|
||||
import com.fasterxml.jackson.databind.SerializationFeature;
|
||||
|
||||
@Controller
|
||||
public class SimulatorController {
|
||||
|
||||
@GetMapping("/simulator")
|
||||
public String simulator(Model model) throws IOException {
|
||||
GameConfig gc = GrepoSimuApplication.GREPOLIS_GC;
|
||||
model.addAttribute("heroes", gc.getHeroes());
|
||||
model.addAttribute("defUnits", Fight.relevantDefUnits(gc));
|
||||
model.addAttribute("defCounsellors",Fight.relevantDefCounsellors(gc));
|
||||
model.addAttribute("defResearches",Fight.relevantDefResearch(gc));
|
||||
model.addAttribute("defPowers",Fight.relevantDefPowers(gc));
|
||||
model.addAttribute("ctx",new DefSimulatorParams());
|
||||
return "simulator";
|
||||
}
|
||||
|
||||
@PostMapping("/simulate")
|
||||
@GetMapping("/simulate")
|
||||
public String simulate(@ModelAttribute DefSimulatorParams defParams, Model model) throws IOException {
|
||||
if(defParams == null)
|
||||
defParams = new DefSimulatorParams();
|
||||
GameConfig gc = GrepoSimuApplication.GREPOLIS_GC;
|
||||
DefContext defCtx = defParams.asDefContext(gc);
|
||||
|
||||
FightStats cityStats = Fight.computeDefStats(gc,defCtx);
|
||||
ObjectMapper mapper = new ObjectMapper();
|
||||
mapper.configure(SerializationFeature.FAIL_ON_EMPTY_BEANS, false);
|
||||
|
||||
model.addAttribute("content",cityStats.toString()+"\n"+mapper.writerWithDefaultPrettyPrinter().writeValueAsString(defCtx));
|
||||
return "debug";
|
||||
}
|
||||
|
||||
public static class DefSimulatorParams {
|
||||
|
||||
// unitID -> number of units
|
||||
public Map<String, Integer> units = new HashMap<>();
|
||||
|
||||
public String hero = "";
|
||||
public int heroLevel = 0;
|
||||
|
||||
public int wallLevel = 0;
|
||||
public boolean hasTower = false;
|
||||
|
||||
public Set<String> powers = new HashSet<>();
|
||||
public Set<String> researches = new HashSet<>();
|
||||
|
||||
public Set<String> counsellors = new HashSet<>();
|
||||
|
||||
public boolean nightBonus = false;
|
||||
|
||||
public DefContext asDefContext(GameConfig gc) {
|
||||
Map<Unit,Integer> unitsU = new HashMap<>(units.size());
|
||||
for(String u : units.keySet())
|
||||
unitsU.put(gc.getUnit(u), units.get(u));
|
||||
return new DefContext(
|
||||
unitsU,
|
||||
gc.getHero(hero),
|
||||
heroLevel,
|
||||
wallLevel,
|
||||
hasTower,
|
||||
powers,
|
||||
researches,
|
||||
counsellors,
|
||||
nightBonus
|
||||
);
|
||||
}
|
||||
|
||||
public Map<String, Integer> getUnits() {
|
||||
return units;
|
||||
}
|
||||
|
||||
public void setUnits(Map<String, Integer> units) {
|
||||
this.units = units;
|
||||
}
|
||||
|
||||
public String getHero() {
|
||||
return hero;
|
||||
}
|
||||
|
||||
public void setHero(String hero) {
|
||||
this.hero = hero;
|
||||
}
|
||||
|
||||
public int getHeroLevel() {
|
||||
return heroLevel;
|
||||
}
|
||||
|
||||
public void setHeroLevel(int heroLevel) {
|
||||
this.heroLevel = heroLevel;
|
||||
}
|
||||
|
||||
public int getWallLevel() {
|
||||
return wallLevel;
|
||||
}
|
||||
|
||||
public void setWallLevel(int wallLevel) {
|
||||
this.wallLevel = wallLevel;
|
||||
}
|
||||
|
||||
public boolean isHasTower() {
|
||||
return hasTower;
|
||||
}
|
||||
|
||||
public void setHasTower(boolean hasTower) {
|
||||
this.hasTower = hasTower;
|
||||
}
|
||||
|
||||
public Set<String> getPowers() {
|
||||
return powers;
|
||||
}
|
||||
|
||||
public Map<String,Boolean> getPowersAsMap() {
|
||||
return Utils.setToMap(powers);
|
||||
}
|
||||
|
||||
public Map<String,Boolean> getResearchesAsMap() {
|
||||
return Utils.setToMap(researches);
|
||||
}
|
||||
|
||||
public Map<String,Boolean> getCounsellorsAsMap() {
|
||||
return Utils.setToMap(counsellors);
|
||||
}
|
||||
|
||||
public boolean isNightBonus() {
|
||||
return nightBonus;
|
||||
}
|
||||
|
||||
public void setNightBonus(boolean nightBonus) {
|
||||
this.nightBonus = nightBonus;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@ -1,116 +0,0 @@
|
||||
package com.bernard.greposimu.engine;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.function.Function;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.ojalgo.optimisation.Expression;
|
||||
import org.ojalgo.optimisation.ExpressionsBasedModel;
|
||||
import org.ojalgo.optimisation.Optimisation;
|
||||
import org.ojalgo.optimisation.Optimisation.Result;
|
||||
import org.ojalgo.optimisation.Variable;
|
||||
|
||||
import com.bernard.greposimu.model.Dieu;
|
||||
import com.bernard.greposimu.model.Heros;
|
||||
import com.bernard.greposimu.model.OffDefStats;
|
||||
import com.bernard.greposimu.model.Unite;
|
||||
|
||||
public class Optimizer {
|
||||
|
||||
public static UnitesProportions optimize(Contexte c,Set<Unite> uniteList) {
|
||||
// Computing the stats of the unités in this context
|
||||
Map<Unite,OffDefStats> stats = uniteList.stream()
|
||||
.filter(u -> u.getDieu() == null || u.getDieu().equals(c.d))
|
||||
.collect(Collectors.toMap(
|
||||
Function.identity(),
|
||||
u -> (OffDefStats)((c.h==null)?u.getStats():c.h.applyToUnit(u, c.level)).div(u.getPopulation())
|
||||
));
|
||||
// Clean list of unités
|
||||
List<Unite> unites = stats.keySet().stream().sorted((u,v) -> u.getNom().compareTo(v.getNom())).toList();
|
||||
|
||||
// Création du modèle
|
||||
ExpressionsBasedModel model = new ExpressionsBasedModel();
|
||||
// Variable à optimiser
|
||||
Variable y = model.addVariable("y").weight(1.0);
|
||||
// Création des variables correspondant aux proportions, elles ne sont pas «optimisées» (weight 0.0) et sont positives
|
||||
List<Variable> varz = new ArrayList<>(unites.size());
|
||||
for(Unite u : unites) {
|
||||
Variable xi = model.addVariable(u.getNom()).weight(0.0);
|
||||
model.addExpression().lower(0.0).set(xi, 1.0); // 0 <= x_i
|
||||
varz.add(xi);
|
||||
}
|
||||
// Les proportions doivent être maximalement 1 (en pratique, 1, parce que croissante)
|
||||
Expression esum = model.addExpression().upper(1.0);
|
||||
// y doit se comparer à chaque somme suivant ce que le scoring précise
|
||||
Expression eAttqCont = model.addExpression().lower(0.0).set(y, -c.scoring.getAttqCont()); // y <= sum(a_1_i * x_i)
|
||||
Expression eAttqBlan = model.addExpression().lower(0.0).set(y, -c.scoring.getAttqBlan()); // y <= sum(a_1_i * x_i)
|
||||
Expression eAttqJet = model.addExpression().lower(0.0).set(y, -c.scoring.getAttqJet() ); // y <= sum(a_1_i * x_i)
|
||||
Expression eAttqNav = model.addExpression().lower(0.0).set(y, -c.scoring.getAttqNav() ); // y <= sum(a_1_i * x_i)
|
||||
Expression eDefCont = model.addExpression().lower(0.0).set(y, -c.scoring.getDefCont() ); // y <= sum(a_1_i * x_i)
|
||||
Expression eDefBlan = model.addExpression().lower(0.0).set(y, -c.scoring.getDefBlan() ); // y <= sum(a_1_i * x_i)
|
||||
Expression eDefJet = model.addExpression().lower(0.0).set(y, -c.scoring.getDefJet() ); // y <= sum(a_1_i * x_i)
|
||||
Expression eDefNav = model.addExpression().lower(0.0).set(y, -c.scoring.getDefNav() ); // y <= sum(a_1_i * x_i)
|
||||
|
||||
for(int i=0;i<varz.size();i++) {
|
||||
esum.set(varz.get(i), 1.0);
|
||||
eAttqCont.set(varz.get(i), stats.get(unites.get(i)).getAttqCont());
|
||||
eAttqBlan.set(varz.get(i), stats.get(unites.get(i)).getAttqBlan());
|
||||
eAttqJet .set(varz.get(i), stats.get(unites.get(i)).getAttqJet());
|
||||
eAttqNav .set(varz.get(i), stats.get(unites.get(i)).getAttqNav());
|
||||
eDefCont .set(varz.get(i), stats.get(unites.get(i)).getDefCont());
|
||||
eDefBlan .set(varz.get(i), stats.get(unites.get(i)).getDefBlan());
|
||||
eDefJet .set(varz.get(i), stats.get(unites.get(i)).getDefJet());
|
||||
eDefNav .set(varz.get(i), stats.get(unites.get(i)).getDefNav());
|
||||
}
|
||||
|
||||
Result r = model.maximise(); // maximize y
|
||||
return new UnitesProportions(unites, r);
|
||||
}
|
||||
|
||||
public static class UnitesProportions {
|
||||
Map<Unite,Double> data;
|
||||
|
||||
public UnitesProportions(List<Unite> unites, Optimisation.Result result) {
|
||||
this.data = new HashMap<>();
|
||||
for(int i=0;i<unites.size();i++) {
|
||||
double val = result.doubleValue(1+i);
|
||||
if(val>=0.0001) {
|
||||
this.data.put(unites.get(i), val);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void print(Heros h, int level, int pop) {
|
||||
Map<Unite,Integer> ucounts = new HashMap<>(data.size());
|
||||
for(Unite u : data.keySet())
|
||||
ucounts.put(u, (int) Math.floor((data.get(u) * pop) / u.getPopulation()));
|
||||
int totalpop = ucounts.entrySet().stream().mapToInt(e -> e.getKey().getPopulation() * e.getValue()).sum();
|
||||
OffDefStats t = ucounts.entrySet().stream()
|
||||
.map(e -> h.applyToUnit(e.getKey(), level).times(e.getValue()))
|
||||
.reduce(OffDefStats.zero,(a,b) -> a.plus(b));
|
||||
System.out.println("Population totale de %d".formatted(totalpop));
|
||||
for(Unite u : data.keySet())
|
||||
System.out.println("|-- %d %s (%.1f%% de la population)".formatted(ucounts.get(u),u.getNom(),data.get(u)*100));
|
||||
System.out.println("--- Attaque (%d,%d,%d,%d) Défense (%d,%d,%d,%d)".formatted(
|
||||
(int)t.getAttqCont(),(int)t.getAttqBlan(),(int)t.getAttqJet(),(int)t.getAttqNav(),(int)t.getDefCont(),(int)t.getDefBlan(),(int)t.getDefJet(),(int)t.getDefNav()
|
||||
));
|
||||
|
||||
|
||||
}
|
||||
|
||||
public Map<Unite, Double> getData() {
|
||||
return data;
|
||||
}
|
||||
}
|
||||
|
||||
public static class Contexte {
|
||||
public Dieu d;
|
||||
public Heros h;
|
||||
public int level;
|
||||
public OffDefStats scoring;
|
||||
}
|
||||
}
|
||||
@ -1,114 +0,0 @@
|
||||
package com.bernard.greposimu.engine;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import com.bernard.greposimu.model.Dieu;
|
||||
import com.bernard.greposimu.model.Heros;
|
||||
import com.bernard.greposimu.model.OffDefStats;
|
||||
import com.bernard.greposimu.model.Unite;
|
||||
|
||||
public class Registerar {
|
||||
public static List<Unite> unites;
|
||||
public static List<Heros> heros;
|
||||
|
||||
public static Heros getHeros(String pname) {
|
||||
return heros.stream().filter(h -> h.getPname().equals(pname)).findAny().orElse(null);
|
||||
}
|
||||
public static List<Unite> getUnites(Dieu dieu) {
|
||||
return unites.stream().filter(u -> u.getDieu() == null || u.getDieu().equals(dieu)).collect(Collectors.toList());
|
||||
}
|
||||
|
||||
public static void addHeros(
|
||||
String nom,
|
||||
String pname,
|
||||
Set<String> appliedToNames,
|
||||
boolean appTerrestre,
|
||||
boolean appNavale,
|
||||
boolean appMythique,
|
||||
double attqContZero,
|
||||
double attqContPlus,
|
||||
double attqBlanZero,
|
||||
double attqBlanPlus,
|
||||
double attqJetZero,
|
||||
double attqJetPlus,
|
||||
double attqNavZero,
|
||||
double attqNavPlus,
|
||||
double defContZero,
|
||||
double defContPlus,
|
||||
double defBlanZero,
|
||||
double defBlanPlus,
|
||||
double defJetZero,
|
||||
double defJetPlus,
|
||||
double defNavZero,
|
||||
double defNavPlus) {
|
||||
heros.add(new Heros(
|
||||
nom, pname, appliedToNames, appTerrestre, appNavale, appMythique,
|
||||
new OffDefStats(attqContZero, attqBlanZero, attqJetZero, attqNavZero, defContZero, defBlanZero, defJetZero, defNavZero),
|
||||
new OffDefStats(attqContPlus, attqBlanPlus, attqJetPlus, attqNavPlus, defContPlus, defBlanPlus, defJetPlus, defNavPlus)
|
||||
));
|
||||
}
|
||||
|
||||
public static void addUnite(String nom, String pname, int population, int speed, int butin, double attqCont, double attqBlan, double attqJet, double attqNav, double defCont, double defBlan,
|
||||
double defJet, double defNav, boolean terrestre, boolean navale,
|
||||
boolean mythique, Dieu dieu) {
|
||||
unites.add(new Unite(
|
||||
nom, pname, population, speed, butin,
|
||||
new OffDefStats(attqCont, attqBlan, attqJet, attqNav, defCont, defBlan, defJet, defNav),
|
||||
terrestre, navale, mythique, dieu
|
||||
));
|
||||
}
|
||||
|
||||
|
||||
|
||||
public static void regiter() {
|
||||
unites = new ArrayList<Unite>();
|
||||
addUnite("Combattant à l'épée","sword",1,8,16,5.0,0.0,0.0,0.0,14.0,8.0,30.0,0.0,true,false,false,null);
|
||||
addUnite("Frondeur","slinger",1,14,8,0.0,0.0,23.0,0.0,7.0,8.0,2.0,0.0,true,false,false,null);
|
||||
addUnite("Archer","archer",1,12,24,0.0,0.0,8.0,0.0,7.0,25.0,13.0,0.0,true,false,false,null);
|
||||
addUnite("Hoplite","hoplite",1,6,8,0.0,16.0,0.0,0.0,18.0,12.0,7.0,0.0,true,false,false,null);
|
||||
addUnite("Cavalier","rider",3,22,72,60.0,0.0,0.0,0.0,18.0,1.0,24.0,0.0,true,false,false,null);
|
||||
addUnite("Char","chariot",4,18,64,0.0,56.0,0.0,0.0,76.0,16.0,56.0,0.0,true,false,false,null);
|
||||
addUnite("Catapulte","catapult",15,2,400,0.0,0.0,100.0,0.0,30.0,30.0,30.0,0.0,true,false,false,null);
|
||||
addUnite("Envoyé divin","godsent",3,16,5,45.0,0.0,0.0,0.0,40.0,40.0,40.0,0.0,true,false,true,null);
|
||||
addUnite("Centaure","centaur",12,18,200,0.0,0.0,134.0,0.0,195.0,585.0,80.0,0.0,true,false,true,Dieu.ATHENA);
|
||||
addUnite("Cerbère","cerberus",30,4,240,210.0,0.0,0.0,0.0,825.0,300.0,1575.0,0.0,true,false,true,Dieu.HADES);
|
||||
addUnite("Cyclope","zyklop",40,8,320,0.0,0.0,1035.0,0.0,1050.0,10.0,1450.0,0.0,true,false,true,Dieu.POSEIDON);
|
||||
addUnite("Érinye","fury",55,10,440,0.0,0.0,1700.0,0.0,460.0,460.0,595.0,0.0,true,false,true,Dieu.HADES);
|
||||
addUnite("Méduse","medusa",18,6,400,0.0,425.0,0.0,0.0,480.0,345.0,290.0,0.0,true,false,true,Dieu.HERA);
|
||||
addUnite("Minotaure","minotaur",30,10,480,650.0,0.0,0.0,0.0,750.0,330.0,640.0,0.0,true,false,true,Dieu.ZEUS);
|
||||
addUnite("Sanglier","calydonian_boar",20,16,240,0.0,180.0,0.0,0.0,700.0,700.0,100.0,0.0,true,false,true,Dieu.ARTEMIS);
|
||||
addUnite("Satyre","satyr",16,136,335,0.0,385.0,0.0,0.0,55.0,105.0,170.0,0.0,true,false,true,Dieu.APHRODITE);
|
||||
addUnite("Sparte","spartoi",10,16,275,205.0,0.0,0.0,0.0,100.0,100.0,150.0,0.0,true,false,true,Dieu.ARES);
|
||||
addUnite("Harpie","harpy",14,28,340,295.0,0.0,0.0,0.0,105.0,70.0,1.0,0.0,true,false,true,Dieu.HERA);
|
||||
addUnite("Manticore","manticore",45,22,360,0.0,1010.0,0.0,0.0,170.0,225.0,505.0,0.0,true,false,true,Dieu.ZEUS);
|
||||
addUnite("Pégase","pegasus",20,35,160,0.0,100.0,0.0,0.0,750.0,275.0,275.0,0.0,true,false,true,Dieu.ATHENA);
|
||||
addUnite("Griffon","griffin",35,18,350,900.0,0.0,0.0,0.0,320.0,330.0,100.0,0.0,true,false,true,Dieu.ARTEMIS);
|
||||
addUnite("Ladon","ladon",85,40,1000,0.0,0.0,1195.0,0.0,478.0,390.0,420.0,0.0,true,false,true,Dieu.ARES);
|
||||
addUnite("Birème","bireme",8,15,0,0.0,0.0,0.0,24.0,0.0,0.0,0.0,160.0,false,true,false,null);
|
||||
addUnite("Bateau-feu","attack_ship",10,13,0,0.0,0.0,0.0,200.0,0.0,0.0,0.0,60.0,false,true,false,null);
|
||||
addUnite("Trière","trireme",16,15,0,0.0,0.0,0.0,250.0,0.0,0.0,0.0,250.0,false,true,false,null);
|
||||
addUnite("Hydre","sea_monster",50,8,0,0.0,0.0,0.0,1310.0,0.0,0.0,0.0,1400.0,false,false,true,Dieu.POSEIDON);
|
||||
addUnite("Sirène","siren",16,22,0,0.0,0.0,0.0,180.0,0.0,0.0,0.0,170.0,false,false,true,Dieu.APHRODITE);
|
||||
//addUnite("Ladon (max)","ladon",85000,40,1000,0.0,0.0,2988.0,0.0,478.0,390.0,420.0,0.0,true,false,true,Dieu.ARES);
|
||||
|
||||
heros = new ArrayList<Heros>();
|
||||
addHeros("Agamemnon","agamemnon",Set.of("hoplite","archer"),false,false,false,0.100,0.010,0.100,0.010,0.100,0.010,0.000,0.000,0.100,0.010,0.100,0.010,0.100,0.010,0.000,0.000);
|
||||
addHeros("Ajax","ajax",Set.of("hoplites"),false,false,false,0.150,0.015,0.150,0.015,0.150,0.015,0.000,0.000,0.150,0.015,0.150,0.015,0.150,0.015,0.000,0.000);
|
||||
addHeros("Alexandrios","alexandrios",Set.of("archers"),false,false,false,0.150,0.010,0.150,0.010,0.150,0.010,0.000,0.000,0.150,0.010,0.150,0.010,0.150,0.010,0.000,0.000);
|
||||
addHeros("Déimos","deimos",Set.of(),true,true,true,0.050,0.005,0.050,0.005,0.050,0.005,0.050,0.005,0.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000);
|
||||
addHeros("Hector","hector",Set.of("sword","slinger"),false,false,false,0.100,0.010,0.100,0.010,0.100,0.010,0.000,0.000,0.100,0.010,0.100,0.010,0.100,0.010,0.000,0.000);
|
||||
addHeros("Lysippe","lysippe",Set.of("rider"),false,false,false,0.150,0.010,0.150,0.010,0.150,0.010,0.000,0.000,0.150,0.010,0.150,0.010,0.150,0.010,0.000,0.000);
|
||||
addHeros("Léonidas","leonidas",Set.of(),true,true,true,0.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000,0.050,0.005,0.050,0.005,0.050,0.005,0.050,0.005);
|
||||
addHeros("Mihalis","mihalis",Set.of(),true,false,false,0.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000,0.100,0.010,0.100,0.010,0.000,0.000,0.000,0.000);
|
||||
addHeros("Médée","medea",Set.of("slinger"),false,false,false,0.150,0.015,0.150,0.015,0.150,0.015,0.000,0.000,0.150,0.015,0.150,0.015,0.150,0.015,0.000,0.000);
|
||||
addHeros("Mélousa","melousa",Set.of("chariot"),false,false,false,0.150,0.010,0.150,0.010,0.150,0.010,0.000,0.000,0.150,0.010,0.150,0.010,0.150,0.010,0.000,0.000);
|
||||
addHeros("Pélops","pelops",Set.of("hoplite","chariot"),false,false,false,0.100,0.010,0.100,0.010,0.100,0.010,0.000,0.000,0.100,0.010,0.100,0.010,0.100,0.010,0.000,0.000);
|
||||
addHeros("Thémistocle","themistokles",Set.of("godsent","rider"),false,false,false,0.100,0.010,0.100,0.010,0.100,0.010,0.000,0.000,0.100,0.010,0.100,0.010,0.100,0.010,0.000,0.000);
|
||||
addHeros("Télémaque","telemachos",Set.of("sword"),false,false,false,0.150,0.015,0.150,0.015,0.150,0.015,0.000,0.000,0.150,0.015,0.150,0.015,0.150,0.015,0.000,0.000);
|
||||
addHeros("Urephon","urephon",Set.of(),false,false,true,0.050,0.005,0.050,0.005,0.050,0.005,0.050,0.005,0.050,0.005,0.050,0.005,0.050,0.005,0.050,0.005);
|
||||
addHeros("Zuretha","zuretha",Set.of(),false,true,false,0.000,0.000,0.000,0.000,0.000,0.000,0.050,0.005,0.000,0.000,0.000,0.000,0.000,0.000,0.050,0.005);
|
||||
}
|
||||
}
|
||||
@ -6,32 +6,28 @@ import java.util.Map;
|
||||
import com.bernard.greposimu.model.DefContext;
|
||||
import com.bernard.greposimu.model.FightStats;
|
||||
import com.bernard.greposimu.model.OffContext;
|
||||
import com.bernard.greposimu.model.game.GameData;
|
||||
import com.bernard.greposimu.model.game.Power;
|
||||
import com.bernard.greposimu.model.game.Research;
|
||||
import com.bernard.greposimu.model.game.Unit;
|
||||
import com.bernard.greposimu.model.game.GameConfig;
|
||||
import com.bernard.greposimu.model.game.researches.Research;
|
||||
import com.bernard.greposimu.model.game.units.NavalUnit;
|
||||
import com.bernard.greposimu.model.game.units.TerrestrialUnit;
|
||||
import com.bernard.greposimu.model.game.units.Unit;
|
||||
|
||||
public class Fight {
|
||||
|
||||
Game g;
|
||||
|
||||
public Fight(Game g) {
|
||||
this.g = g;
|
||||
}
|
||||
public FightStats computeDefStats(DefContext def) {
|
||||
|
||||
public static FightStats computeDefStats(GameConfig gc, DefContext def) {
|
||||
//TODO replace def getters with more complex getters (.getCounsellors.contains -> .hasCounsellor; .getUnits.get -> .getUnitCount)
|
||||
|
||||
FightStats everyoneStatsBonus = FightStats.zero();
|
||||
Map<String,FightStats> unitsBonuses;
|
||||
Map<Unit,FightStats> unitsBonuses;
|
||||
FightStats cityBaseStats;
|
||||
|
||||
// Heroes
|
||||
unitsBonuses = g.heroes.heroFightBonuses(def.hero, def.heroLevel, false);
|
||||
unitsBonuses = Heroes.heroFightBonuses(gc, def.getHero(), def.getHeroLevel(), false);
|
||||
|
||||
// Tower & wall
|
||||
cityBaseStats = Buildings.cityBaseStats(def.wallLevel);
|
||||
everyoneStatsBonus = FightStats.add(everyoneStatsBonus, Buildings.wallBonus(def.wallLevel));
|
||||
if(def.hasTower)
|
||||
cityBaseStats = Buildings.cityBaseStats(def.getWallLevel());
|
||||
everyoneStatsBonus = FightStats.add(everyoneStatsBonus, Buildings.wallBonus(def.getWallLevel()));
|
||||
if(def.hasTower())
|
||||
// Add 10% to all units
|
||||
everyoneStatsBonus = FightStats.add(everyoneStatsBonus, FightStats.cst(0.1));
|
||||
|
||||
@ -40,70 +36,81 @@ public class Fight {
|
||||
//TODO powers
|
||||
|
||||
// Researches
|
||||
if(def.counsellors.contains("divine_selection"))
|
||||
for(String uid : g.data.units.keySet())
|
||||
if(g.data.units.get(uid).isMythological())
|
||||
unitsBonuses.put(uid, FightStats.add(unitsBonuses.getOrDefault(uid, FightStats.zero()), FightStats.cst(0.1)));
|
||||
if(def.counsellors.contains("phalanx"))
|
||||
for(String uid : g.data.units.keySet())
|
||||
if(g.data.units.get(uid).isGround())
|
||||
unitsBonuses.put(uid, FightStats.add(unitsBonuses.getOrDefault(uid, FightStats.zero()), FightStats.cst(0.1)));
|
||||
if(def.counsellors.contains("ram"))
|
||||
for(String uid : g.data.units.keySet())
|
||||
if(g.data.units.get(uid).isNaval())
|
||||
unitsBonuses.put(uid, FightStats.add(unitsBonuses.getOrDefault(uid, FightStats.zero()), FightStats.cst(0.1)));
|
||||
if(def.getCounsellors().contains("divine_selection"))
|
||||
for(Unit u : gc.getUnits())
|
||||
if(u.isMythological())
|
||||
unitsBonuses.put(u, FightStats.add(unitsBonuses.getOrDefault(u, FightStats.zero()), FightStats.cst(0.1)));
|
||||
if(def.getCounsellors().contains("phalanx"))
|
||||
for(Unit u : gc.getUnits())
|
||||
if(u.isGround())
|
||||
unitsBonuses.put(u, FightStats.add(unitsBonuses.getOrDefault(u, FightStats.zero()), FightStats.cst(0.1)));
|
||||
if(def.getCounsellors().contains("ram"))
|
||||
for(Unit u : gc.getUnits())
|
||||
if(u.isNaval())
|
||||
unitsBonuses.put(u, FightStats.add(unitsBonuses.getOrDefault(u, FightStats.zero()), FightStats.cst(0.1)));
|
||||
|
||||
// Counsellors
|
||||
if(def.counsellors.contains("priest"))
|
||||
for(String uid : g.data.units.keySet())
|
||||
if(g.data.units.get(uid).isMythological())
|
||||
unitsBonuses.put(uid, FightStats.add(unitsBonuses.getOrDefault(uid, FightStats.zero()), FightStats.cst(0.2)));
|
||||
if(def.counsellors.contains("commander"))
|
||||
for(String uid : g.data.units.keySet())
|
||||
if(g.data.units.get(uid).isGround())
|
||||
unitsBonuses.put(uid, FightStats.add(unitsBonuses.getOrDefault(uid, FightStats.zero()), FightStats.cst(0.2)));
|
||||
if(def.counsellors.contains("captain"))
|
||||
for(String uid : g.data.units.keySet())
|
||||
if(g.data.units.get(uid).isNaval())
|
||||
unitsBonuses.put(uid, FightStats.add(unitsBonuses.getOrDefault(uid, FightStats.zero()), FightStats.cst(0.2)));
|
||||
if(def.getCounsellors().contains("priest"))
|
||||
for(Unit u : gc.getUnits())
|
||||
if(u.isMythological())
|
||||
unitsBonuses.put(u, FightStats.add(unitsBonuses.getOrDefault(u, FightStats.zero()), FightStats.cst(0.2)));
|
||||
if(def.getCounsellors().contains("commander"))
|
||||
for(Unit u : gc.getUnits())
|
||||
if(u.isGround())
|
||||
unitsBonuses.put(u, FightStats.add(unitsBonuses.getOrDefault(u, FightStats.zero()), FightStats.cst(0.2)));
|
||||
if(def.getCounsellors().contains("captain"))
|
||||
for(Unit u : gc.getUnits())
|
||||
if(u.isNaval())
|
||||
unitsBonuses.put(u, FightStats.add(unitsBonuses.getOrDefault(u, FightStats.zero()), FightStats.cst(0.2)));
|
||||
|
||||
// Night Bonus
|
||||
if(def.nightBonus)
|
||||
if(def.isNightBonus())
|
||||
everyoneStatsBonus = FightStats.add(everyoneStatsBonus, FightStats.cst(1.0));
|
||||
|
||||
// Units
|
||||
FightStats total = cityBaseStats.clone();
|
||||
for(Unit u : g.data.units.values()) {
|
||||
for(Unit u : gc.getUnits()) {
|
||||
// total = total + ucount * ((1+bonus+bonus) * ustats)
|
||||
if(def.units.containsKey(u.id) && def.units.get(u.id) != null)
|
||||
if(def.getUnits().containsKey(u) && def.getUnits().get(u) != null)
|
||||
total = FightStats.add(total,
|
||||
FightStats.prod(def.units.get(u.id),
|
||||
FightStats.prod(def.getUnits().get(u),
|
||||
FightStats.mul(
|
||||
FightStats.add(FightStats.one(),everyoneStatsBonus,unitsBonuses.getOrDefault(u.id, FightStats.zero()))
|
||||
, u.getDefStats())
|
||||
FightStats.add(FightStats.one(),everyoneStatsBonus,unitsBonuses.getOrDefault(u, FightStats.zero()))
|
||||
, makeDefStats(u))
|
||||
));
|
||||
}
|
||||
|
||||
return total;
|
||||
}
|
||||
|
||||
public static List<Power> relevantDefPowers(GameData gd) {
|
||||
System.out.println(gd.powers);
|
||||
return List.of("acumen", "divine_senses", "myrmidion_attack", "trojan_defense", "defense_boost",
|
||||
public static FightStats makeDefStats(Unit u) {
|
||||
if(u instanceof TerrestrialUnit) {
|
||||
TerrestrialUnit tu = (TerrestrialUnit)u;
|
||||
return new FightStats(tu.getHackDef(), tu.getPierceDef(), tu.getDistanceDef(), 0.0);
|
||||
}else if(u instanceof NavalUnit) {
|
||||
NavalUnit nu = (NavalUnit)u;
|
||||
return new FightStats(0.0, 0.0, 0.0, nu.getDefense());
|
||||
}
|
||||
throw new UnsupportedOperationException("I don't know how to manage units of type "+u.getClass().getName());
|
||||
}
|
||||
|
||||
public static List<Object> relevantDefPowers(GameConfig gd) {
|
||||
return List.of();
|
||||
/*List.of("acumen", "divine_senses", "myrmidion_attack", "trojan_defense", "defense_boost",
|
||||
"defense_penalty", "longterm_defense_boost", "assassins_acumen", "rare_defense_boost",
|
||||
"epic_defense_boost", "olympic_torch.grepolympia_summer", "olympic_senses.grepolympia_summer", "missions_power_4.missions_dionysia",
|
||||
"divine_battle_strategy_rare", "divine_battle_strategy_epic", "naval_battle_strategy_rare",
|
||||
"naval_battle_strategy_epic", "land_battle_strategy_rare", "land_battle_strategy_epic",
|
||||
"soterias_shrine.not_cast").stream().map(gd.powers::get).map(p -> (Power)p).toList();
|
||||
"soterias_shrine.not_cast").stream().map(gd.powers::get).map(p -> (Power)p).toList();*/
|
||||
}
|
||||
public static List<Research> relevantDefResearch(GameData gd) {
|
||||
public static List<Research> relevantDefResearch(GameConfig gd) {
|
||||
return List.of("divine_selection","phalanx","ram")
|
||||
.stream().map(gd.researches::get).toList();
|
||||
.stream().map(gd::getResearch).toList();
|
||||
}
|
||||
public static List<Unit> relevantDefUnits(GameData data) {
|
||||
return data.units.values().stream().toList();
|
||||
public static List<Unit> relevantDefUnits(GameConfig gc) {
|
||||
return gc.getUnits().stream().toList();
|
||||
}
|
||||
public static List<String> relevantDefCounsellors(GameData data) {
|
||||
public static List<String> relevantDefCounsellors(GameConfig data) {
|
||||
return List.of("priest","commander","captain");
|
||||
}
|
||||
public FightStats computeOffStats(DefContext off) {
|
||||
|
||||
@ -1,20 +1,14 @@
|
||||
package com.bernard.greposimu.engine.game;
|
||||
|
||||
import com.bernard.greposimu.model.game.GameData;
|
||||
import com.bernard.greposimu.model.game.GameConfig;
|
||||
|
||||
public class Game {
|
||||
|
||||
GameData data;
|
||||
public Heroes heroes;
|
||||
public Buildings buildings;
|
||||
public Fight fight;
|
||||
GameConfig data;
|
||||
|
||||
|
||||
public Game(GameData data) {
|
||||
public Game(GameConfig data) {
|
||||
this.data = data;
|
||||
this.heroes = new Heroes(this);
|
||||
this.buildings = new Buildings(this);
|
||||
this.fight = new Fight(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -2,47 +2,33 @@ package com.bernard.greposimu.engine.game;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import com.bernard.greposimu.model.FightStats;
|
||||
import com.bernard.greposimu.model.game.Hero;
|
||||
import com.bernard.greposimu.model.game.GameConfig;
|
||||
import com.bernard.greposimu.model.game.units.Hero;
|
||||
import com.bernard.greposimu.model.game.units.Unit;
|
||||
|
||||
public class Heroes {
|
||||
|
||||
Game g;
|
||||
|
||||
|
||||
|
||||
public Heroes(Game g) {
|
||||
this.g = g;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Compute the bonus applied to each unit
|
||||
* @param hero The uid of the hero
|
||||
* @param hero The hero object to consider
|
||||
* @param level The level of the hero
|
||||
* @param off true for the off stat, false for the def stat
|
||||
* @return For each unit, the bonus that should be applied to it
|
||||
*/
|
||||
public Map<String,FightStats> heroFightBonuses(String hero, int level, boolean off){
|
||||
|
||||
Map<String,FightStats> bonuses = new HashMap<>();
|
||||
public static Map<Unit, FightStats> heroFightBonuses(GameConfig gc, Hero hero, int level, boolean off){
|
||||
|
||||
if(hero == null)
|
||||
return new HashMap<>();
|
||||
|
||||
double bonus = 0.0;
|
||||
Hero heroD = g.data.heroes.get(hero);
|
||||
if(heroD != null && heroD.description_args != null && heroD.description_args.containsKey("1")) {
|
||||
Hero.DescriptionArgs args = heroD.description_args.get("1");
|
||||
if(args.unit.equals("%"))
|
||||
bonus = args.value + level * args.level_mod;
|
||||
else
|
||||
throw new UnsupportedOperationException("I don't know about unit "+args.unit);
|
||||
}
|
||||
Map<String,FightStats> bonuses = new HashMap<>();
|
||||
|
||||
double bonus = hero.getPowerBaseValue() + level * hero.getPowerValuePerLevel();
|
||||
|
||||
FightStats appliedBonus = null;
|
||||
switch(hero) {
|
||||
switch(hero.getId()) {
|
||||
case "agamemnon":
|
||||
appliedBonus = FightStats.terrestre(bonus);
|
||||
bonuses.put("hoplite", appliedBonus);
|
||||
@ -59,7 +45,7 @@ public class Heroes {
|
||||
case "deimos":
|
||||
appliedBonus = FightStats.cst(bonus);
|
||||
if(off)
|
||||
for(String uid : g.data.units.keySet())bonuses.put(uid,appliedBonus);
|
||||
for(Unit u : gc.getUnits())bonuses.put(u.getId(),appliedBonus);
|
||||
break;
|
||||
case "hector":
|
||||
appliedBonus = FightStats.terrestre(bonus);
|
||||
@ -73,11 +59,11 @@ public class Heroes {
|
||||
case "leonidas":
|
||||
appliedBonus = FightStats.terrestre(bonus);
|
||||
if(!off)
|
||||
for(String uid : g.data.units.keySet())bonuses.put(uid,appliedBonus);
|
||||
for(Unit u : gc.getUnits())bonuses.put(u.getId(),appliedBonus);
|
||||
break;
|
||||
case "mihalis":
|
||||
appliedBonus = new FightStats(bonus, bonus, 0.0, 0.0);
|
||||
for(String uid : g.data.units.keySet())bonuses.put(uid,appliedBonus);
|
||||
for(Unit u : gc.getUnits())bonuses.put(u.getId(),appliedBonus);
|
||||
break;
|
||||
case "medea":
|
||||
appliedBonus = FightStats.terrestre(bonus);
|
||||
@ -103,17 +89,17 @@ public class Heroes {
|
||||
break;
|
||||
case "urephon":
|
||||
appliedBonus = FightStats.terrestre(bonus);
|
||||
for(String uid : g.data.units.keySet())if(g.data.units.get(uid).isMythological())bonuses.put(uid,appliedBonus);
|
||||
for(Unit u : gc.getUnits())if(u.isMythological())bonuses.put(u.getId(),appliedBonus);
|
||||
break;
|
||||
case "zuretha":
|
||||
appliedBonus = new FightStats(0.0, 0.0, 0.0, bonus);
|
||||
for(String uid : g.data.units.keySet())bonuses.put(uid,appliedBonus);
|
||||
for(Unit u : gc.getUnits())bonuses.put(u.getId(),appliedBonus);
|
||||
break;
|
||||
default:
|
||||
// No buff
|
||||
break;
|
||||
}
|
||||
return bonuses;
|
||||
return bonuses.keySet().stream().collect(Collectors.toMap(k -> gc.getUnit(k), k -> bonuses.get(k)));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -1,57 +0,0 @@
|
||||
package com.bernard.greposimu.engine.json;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import com.fasterxml.jackson.core.JsonParser;
|
||||
import com.fasterxml.jackson.core.ObjectCodec;
|
||||
import com.fasterxml.jackson.databind.BeanProperty;
|
||||
import com.fasterxml.jackson.databind.DeserializationContext;
|
||||
import com.fasterxml.jackson.databind.JavaType;
|
||||
import com.fasterxml.jackson.databind.JsonDeserializer;
|
||||
import com.fasterxml.jackson.databind.JsonMappingException;
|
||||
import com.fasterxml.jackson.databind.JsonNode;
|
||||
import com.fasterxml.jackson.databind.deser.ContextualDeserializer;
|
||||
import com.fasterxml.jackson.databind.deser.std.StdDeserializer;
|
||||
import com.fasterxml.jackson.databind.exc.MismatchedInputException;
|
||||
|
||||
public class MapJsonDeserializer extends StdDeserializer<Map<String,?>> implements ContextualDeserializer{
|
||||
|
||||
private static final long serialVersionUID = -888029778299077908L;
|
||||
private JavaType type;
|
||||
|
||||
public MapJsonDeserializer() {
|
||||
super(Object.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
public JsonDeserializer<?> createContextual(DeserializationContext ctxt, BeanProperty property) throws JsonMappingException{
|
||||
MapJsonDeserializer deserializer = new MapJsonDeserializer();
|
||||
if(property != null)
|
||||
deserializer.type = property.getType().containedType(1);
|
||||
else
|
||||
deserializer.type = ctxt.getContextualType();
|
||||
return deserializer;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<String,?> deserialize(JsonParser parser, DeserializationContext deserializationContext) throws IOException {
|
||||
JsonNode node = parser.getCodec().readTree(parser);
|
||||
if(node.isNull() || (node.isArray() && node.isEmpty()))
|
||||
return new HashMap<>();
|
||||
else if(node.isObject()) {
|
||||
ObjectCodec codec = parser.getCodec();
|
||||
Map<String,Object> output = new HashMap<>();
|
||||
java.util.Iterator<Entry<String, JsonNode>> it = node.fields();
|
||||
while(it.hasNext()) {
|
||||
Entry<String, JsonNode> entry = it.next();
|
||||
output.put(entry.getKey(), entry.getValue().traverse(codec).readValueAs(this.type.getRawClass()));
|
||||
}
|
||||
return output;
|
||||
} else
|
||||
throw MismatchedInputException.from(parser, Map.class, "JSON is neither an empty array nor a map");
|
||||
}
|
||||
|
||||
}
|
||||
@ -1,110 +1,72 @@
|
||||
package com.bernard.greposimu.model;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
import com.bernard.greposimu.Utils;
|
||||
import com.bernard.greposimu.model.game.units.Hero;
|
||||
import com.bernard.greposimu.model.game.units.Unit;
|
||||
|
||||
public class DefContext {
|
||||
|
||||
// unitID -> number of units
|
||||
public Map<String, Integer> units;
|
||||
Map<Unit, Integer> units;
|
||||
|
||||
public String hero;
|
||||
public int heroLevel;
|
||||
Hero hero;
|
||||
int heroLevel;
|
||||
|
||||
public int wallLevel;
|
||||
public boolean hasTower;
|
||||
int wallLevel;
|
||||
boolean hasTower;
|
||||
|
||||
public Set<String> powers;
|
||||
public Set<String> researches;
|
||||
Set<String> powers;
|
||||
Set<String> researches;
|
||||
|
||||
public Set<String> counsellors;
|
||||
Set<String> counsellors;
|
||||
|
||||
public boolean nightBonus;
|
||||
boolean nightBonus;
|
||||
|
||||
public DefContext() {
|
||||
this.units = new HashMap<>();
|
||||
this.hero = null;
|
||||
this.heroLevel = 0;
|
||||
this.wallLevel = 0;
|
||||
this.hasTower = false;
|
||||
this.powers = new HashSet<>();
|
||||
this.researches = new HashSet<>();
|
||||
this.counsellors = new HashSet<>();
|
||||
this.nightBonus = false;
|
||||
}
|
||||
|
||||
public Map<String, Integer> getUnits() {
|
||||
public DefContext(Map<Unit, Integer> units, Hero hero, int heroLevel, int wallLevel, boolean hasTower,
|
||||
Set<String> powers, Set<String> researches, Set<String> counsellors, boolean nightBonus) {
|
||||
this.units = units;
|
||||
this.hero = hero;
|
||||
this.heroLevel = heroLevel;
|
||||
this.wallLevel = wallLevel;
|
||||
this.hasTower = hasTower;
|
||||
this.powers = powers;
|
||||
this.researches = researches;
|
||||
this.counsellors = counsellors;
|
||||
this.nightBonus = nightBonus;
|
||||
}
|
||||
|
||||
public Map<Unit, Integer> getUnits() {
|
||||
return units;
|
||||
}
|
||||
|
||||
public String getHero() {
|
||||
public Hero getHero() {
|
||||
return hero;
|
||||
}
|
||||
|
||||
public int getHeroLevel() {
|
||||
return heroLevel;
|
||||
}
|
||||
|
||||
public int getWallLevel() {
|
||||
return wallLevel;
|
||||
}
|
||||
|
||||
public boolean isHasTower() {
|
||||
public boolean hasTower() {
|
||||
return hasTower;
|
||||
}
|
||||
|
||||
public Set<String> getPowers() {
|
||||
return powers;
|
||||
}
|
||||
|
||||
public Set<String> getResearches() {
|
||||
return researches;
|
||||
}
|
||||
|
||||
public Set<String> getCounsellors() {
|
||||
return counsellors;
|
||||
}
|
||||
|
||||
public Map<String, Boolean> getPowersAsMap() {
|
||||
return Utils.setToMap(powers);
|
||||
}
|
||||
|
||||
public Map<String, Boolean> getResearchesAsMap() {
|
||||
return Utils.setToMap(researches);
|
||||
}
|
||||
|
||||
public Map<String, Boolean> getCounsellorsAsMap() {
|
||||
return Utils.setToMap(counsellors);
|
||||
}
|
||||
|
||||
public boolean isNightBonus() {
|
||||
return nightBonus;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void setHero(String hero) {
|
||||
this.hero = hero;
|
||||
}
|
||||
|
||||
public void setHeroLevel(int heroLevel) {
|
||||
this.heroLevel = heroLevel;
|
||||
}
|
||||
|
||||
public void setWallLevel(int wallLevel) {
|
||||
this.wallLevel = wallLevel;
|
||||
}
|
||||
|
||||
public void setHasTower(boolean hasTower) {
|
||||
this.hasTower = hasTower;
|
||||
}
|
||||
|
||||
public void setNightBonus(boolean nightBonus) {
|
||||
this.nightBonus = nightBonus;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
|
||||
@ -1,28 +0,0 @@
|
||||
package com.bernard.greposimu.model;
|
||||
|
||||
public enum Dieu {
|
||||
ZEUS("Zeus","zeus"),
|
||||
POSEIDON("Poséidon","poseidon"),
|
||||
HERA("Héra","hera"),
|
||||
ATHENA("Athéna","athena"),
|
||||
HADES("Hadès","hades"),
|
||||
ARTEMIS("Artémis","artemis"),
|
||||
APHRODITE("Aphrodite","aphrodite"),
|
||||
ARES("Arès","ares");
|
||||
|
||||
String nom;
|
||||
String pname;
|
||||
|
||||
Dieu(String nom,String pname){
|
||||
this.nom = nom;
|
||||
this.pname = pname;
|
||||
}
|
||||
|
||||
public String getNom() {
|
||||
return nom;
|
||||
}
|
||||
|
||||
public String getPname() {
|
||||
return pname;
|
||||
}
|
||||
}
|
||||
@ -1,87 +0,0 @@
|
||||
package com.bernard.greposimu.model;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
public class Heros {
|
||||
String nom;
|
||||
String pname;
|
||||
|
||||
|
||||
Set<String> appliedToNames;
|
||||
boolean appTerrestre,appNavale,appMythique;
|
||||
OffDefStats statsZero;
|
||||
OffDefStats statsPlus;
|
||||
|
||||
|
||||
|
||||
public Heros(String nom, String pname, Set<String> appliedToNames, boolean appTerrestre, boolean appNavale, boolean appMythique,
|
||||
OffDefStats statsZero, OffDefStats statsPlus) {
|
||||
this.nom = nom;
|
||||
this.pname = pname;
|
||||
this.appliedToNames = appliedToNames;
|
||||
this.appTerrestre = appTerrestre;
|
||||
this.appNavale = appNavale;
|
||||
this.appMythique = appMythique;
|
||||
this.statsZero = statsZero;
|
||||
this.statsPlus = statsPlus;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public OffDefStats applyToUnit(Unite unite,int level) {
|
||||
if((appTerrestre && unite.terrestre) ||
|
||||
(appNavale && unite.navale) ||
|
||||
(appMythique && unite.mythique) ||
|
||||
appliedToNames.contains(unite.pname)) {
|
||||
return unite.stats.plus(unite.stats.prod(statsZero.plus(statsPlus.times(level))));
|
||||
}
|
||||
return unite.stats;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public String getNom() {
|
||||
return nom;
|
||||
}
|
||||
|
||||
public String getPname() {
|
||||
return pname;
|
||||
}
|
||||
|
||||
|
||||
public Set<String> getAppliedToNames() {
|
||||
return appliedToNames;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public boolean isAppTerrestre() {
|
||||
return appTerrestre;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public boolean isAppNavale() {
|
||||
return appNavale;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public boolean isAppMythique() {
|
||||
return appMythique;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public OffDefStats getStatsZero() {
|
||||
return statsZero;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public OffDefStats getStatsPlus() {
|
||||
return statsPlus;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@ -1,182 +0,0 @@
|
||||
package com.bernard.greposimu.model;
|
||||
|
||||
public class OffDefStats {
|
||||
double att_hack;
|
||||
double att_pierce;
|
||||
double att_distance;
|
||||
double ship_attack;
|
||||
double def_hack;
|
||||
double def_pierce;
|
||||
double def_distance;
|
||||
double ship_defense;
|
||||
|
||||
|
||||
|
||||
public OffDefStats(double attqCont, double attqBlan, double attqJet, double attqNav, double defCont, double defBlan,
|
||||
double defJet, double defNav) {
|
||||
this.att_hack = attqCont;
|
||||
this.att_pierce = attqBlan;
|
||||
this.att_distance = attqJet;
|
||||
this.ship_attack = attqNav;
|
||||
this.def_hack = defCont;
|
||||
this.def_pierce = defBlan;
|
||||
this.def_distance = defJet;
|
||||
this.ship_defense = defNav;
|
||||
}
|
||||
|
||||
public static final OffDefStats zero = new OffDefStats(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
|
||||
|
||||
public OffDefStats plus(OffDefStats other) {
|
||||
return new OffDefStats(
|
||||
this.att_hack + other.att_hack,
|
||||
this.att_pierce + other.att_pierce,
|
||||
this.att_distance + other.att_distance ,
|
||||
this.ship_attack + other.ship_attack ,
|
||||
this.def_hack + other.def_hack ,
|
||||
this.def_pierce + other.def_pierce ,
|
||||
this.def_distance + other.def_distance ,
|
||||
this.ship_defense + other.ship_defense
|
||||
);
|
||||
}
|
||||
|
||||
public OffDefStats prod(OffDefStats other) {
|
||||
return new OffDefStats(
|
||||
this.att_hack * other.att_hack,
|
||||
this.att_pierce * other.att_pierce,
|
||||
this.att_distance * other.att_distance ,
|
||||
this.ship_attack * other.ship_attack ,
|
||||
this.def_hack * other.def_hack ,
|
||||
this.def_pierce * other.def_pierce ,
|
||||
this.def_distance * other.def_distance ,
|
||||
this.ship_defense * other.ship_defense
|
||||
);
|
||||
}
|
||||
|
||||
public OffDefStats times(int factor) {
|
||||
return new OffDefStats(
|
||||
this.att_hack * factor,
|
||||
this.att_pierce * factor,
|
||||
this.att_distance * factor,
|
||||
this.ship_attack * factor,
|
||||
this.def_hack * factor,
|
||||
this.def_pierce * factor,
|
||||
this.def_distance * factor,
|
||||
this.ship_defense * factor
|
||||
);
|
||||
}
|
||||
public OffDefStats div(int factor) {
|
||||
return new OffDefStats(
|
||||
this.att_hack / factor,
|
||||
this.att_pierce / factor,
|
||||
this.att_distance / factor,
|
||||
this.ship_attack / factor,
|
||||
this.def_hack / factor,
|
||||
this.def_pierce / factor,
|
||||
this.def_distance / factor,
|
||||
this.ship_defense / factor
|
||||
);
|
||||
}
|
||||
|
||||
public double getAttqCont() {
|
||||
return att_hack;
|
||||
}
|
||||
|
||||
public void setAttqCont(double attqCont) {
|
||||
this.att_hack = attqCont;
|
||||
}
|
||||
|
||||
public double getAttqBlan() {
|
||||
return att_pierce;
|
||||
}
|
||||
|
||||
public void setAttqBlan(double attqBlan) {
|
||||
this.att_pierce = attqBlan;
|
||||
}
|
||||
|
||||
public double getAttqJet() {
|
||||
return att_distance;
|
||||
}
|
||||
|
||||
public void setAttqJet(double attqJet) {
|
||||
this.att_distance = attqJet;
|
||||
}
|
||||
|
||||
public double getAttqNav() {
|
||||
return ship_attack;
|
||||
}
|
||||
|
||||
public void setAttqNav(double attqNav) {
|
||||
this.ship_attack = attqNav;
|
||||
}
|
||||
|
||||
public double getDefCont() {
|
||||
return def_hack;
|
||||
}
|
||||
|
||||
public void setDefCont(double defCont) {
|
||||
this.def_hack = defCont;
|
||||
}
|
||||
|
||||
public double getDefBlan() {
|
||||
return def_pierce;
|
||||
}
|
||||
|
||||
public void setDefBlan(double defBlan) {
|
||||
this.def_pierce = defBlan;
|
||||
}
|
||||
|
||||
public double getDefJet() {
|
||||
return def_distance;
|
||||
}
|
||||
|
||||
public void setDefJet(double defJet) {
|
||||
this.def_distance = defJet;
|
||||
}
|
||||
|
||||
public double getDefNav() {
|
||||
return ship_defense;
|
||||
}
|
||||
|
||||
public void setDefNav(double defNav) {
|
||||
this.ship_defense = defNav;
|
||||
}
|
||||
|
||||
public double getAtt_hack() {
|
||||
return att_hack;
|
||||
}
|
||||
|
||||
public double getAtt_pierce() {
|
||||
return att_pierce;
|
||||
}
|
||||
|
||||
public double getAtt_distance() {
|
||||
return att_distance;
|
||||
}
|
||||
|
||||
public double getShip_attack() {
|
||||
return ship_attack;
|
||||
}
|
||||
|
||||
public double getDef_hack() {
|
||||
return def_hack;
|
||||
}
|
||||
|
||||
public double getDef_pierce() {
|
||||
return def_pierce;
|
||||
}
|
||||
|
||||
public double getDef_distance() {
|
||||
return def_distance;
|
||||
}
|
||||
|
||||
public double getShip_defense() {
|
||||
return ship_defense;
|
||||
}
|
||||
|
||||
public static OffDefStats getZero() {
|
||||
return zero;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
@ -1,74 +0,0 @@
|
||||
package com.bernard.greposimu.model;
|
||||
|
||||
public class Unite {
|
||||
|
||||
String nom;
|
||||
String pname;
|
||||
|
||||
int population;
|
||||
int speed;
|
||||
|
||||
int butin;
|
||||
OffDefStats stats;
|
||||
|
||||
boolean terrestre,navale,mythique;
|
||||
|
||||
Dieu dieu;
|
||||
|
||||
public Unite(String nom, String pname, int population, int speed, int butin, OffDefStats stats, boolean terrestre, boolean navale,
|
||||
boolean mythique, Dieu dieu) {
|
||||
this.nom = nom;
|
||||
this.pname = pname;
|
||||
this.population = population;
|
||||
this.speed = speed;
|
||||
this.butin = butin;
|
||||
this.stats = stats;
|
||||
this.terrestre = terrestre;
|
||||
this.navale = navale;
|
||||
this.mythique = mythique;
|
||||
this.dieu = dieu;
|
||||
}
|
||||
|
||||
public String getNom() {
|
||||
return nom;
|
||||
}
|
||||
|
||||
public String getPname() {
|
||||
return pname;
|
||||
}
|
||||
|
||||
public int getPopulation() {
|
||||
return population;
|
||||
}
|
||||
|
||||
public int getSpeed() {
|
||||
return speed;
|
||||
}
|
||||
|
||||
public int getButin() {
|
||||
return butin;
|
||||
}
|
||||
|
||||
public OffDefStats getStats() {
|
||||
return stats;
|
||||
}
|
||||
|
||||
public boolean isTerrestre() {
|
||||
return terrestre;
|
||||
}
|
||||
|
||||
public boolean isNavale() {
|
||||
return navale;
|
||||
}
|
||||
|
||||
public boolean isMythique() {
|
||||
return mythique;
|
||||
}
|
||||
|
||||
public Dieu getDieu() {
|
||||
return dieu;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
@ -1,53 +0,0 @@
|
||||
package com.bernard.greposimu.model.game;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
public class Building {
|
||||
public String id;
|
||||
public String name;
|
||||
public String controller;
|
||||
public Object image;
|
||||
public String description;
|
||||
public Object level;
|
||||
public int max_level;
|
||||
public int min_level;
|
||||
public Object requiredBuildings;
|
||||
public String coordinates;
|
||||
public Resources resources;
|
||||
public int pop;
|
||||
public double wood_factor;
|
||||
public double stone_factor;
|
||||
public double iron_factor;
|
||||
public double pop_factor;
|
||||
public Object hide_factor;
|
||||
public int points;
|
||||
public double points_factor;
|
||||
public int build_time;
|
||||
public double build_time_factor;
|
||||
public double build_time_reduction;
|
||||
public Object bolt_protected;
|
||||
public List<Integer> image_levels;
|
||||
public Map<String,Integer> dependencies;
|
||||
public Map<Integer,Integer> fixed_building_times;
|
||||
public Map<Integer, LeveledFactor> level_build_time_factors;
|
||||
public boolean special;
|
||||
public Object resourcesFor;
|
||||
public List<Object> resourcesForLevelFixed;
|
||||
public Map<Integer, Double> resourcesForLevelFactor;
|
||||
public List<Object> resourcesForLevelReduceFactor;
|
||||
public List<Object> offset_value_map;
|
||||
public double catapult_factor;
|
||||
public double catapult_power;
|
||||
public double def_factor_per_level;
|
||||
public double storage_factor;
|
||||
public double storage_pow;
|
||||
public double farm_pow;
|
||||
public double farm_factor;
|
||||
public double thermal_pow;
|
||||
|
||||
public static class LeveledFactor {
|
||||
public int level;
|
||||
public double factor;
|
||||
}
|
||||
}
|
||||
200
src/main/java/com/bernard/greposimu/model/game/GameConfig.java
Normal file
200
src/main/java/com/bernard/greposimu/model/game/GameConfig.java
Normal file
@ -0,0 +1,200 @@
|
||||
package com.bernard.greposimu.model.game;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.function.Function;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.json.JSONObject;
|
||||
|
||||
import com.bernard.greposimu.Utils;
|
||||
import com.bernard.greposimu.model.game.researches.Research;
|
||||
import com.bernard.greposimu.model.game.units.FightType;
|
||||
import com.bernard.greposimu.model.game.units.Hero;
|
||||
import com.bernard.greposimu.model.game.units.Hero.HeroCategory;
|
||||
import com.bernard.greposimu.model.game.units.NavalUnit;
|
||||
import com.bernard.greposimu.model.game.units.TerrestrialUnit;
|
||||
import com.bernard.greposimu.model.game.units.TransportUnit;
|
||||
import com.bernard.greposimu.model.game.units.Unit;
|
||||
|
||||
public class GameConfig {
|
||||
|
||||
Set<God> gods;
|
||||
|
||||
// Non-hero units
|
||||
Set<Unit> units;
|
||||
|
||||
Set<Hero> heroes;
|
||||
|
||||
Set<Research> researches;
|
||||
|
||||
public Set<Unit> getUnits() {
|
||||
return Collections.unmodifiableSet(this.units);
|
||||
}
|
||||
|
||||
public Unit getUnit(String id) {
|
||||
return Utils.getIdentified(this.units, id);
|
||||
}
|
||||
|
||||
public Set<Hero> getHeroes() {
|
||||
return Collections.unmodifiableSet(this.heroes);
|
||||
}
|
||||
public Hero getHero(String id) {
|
||||
return Utils.getIdentified(this.heroes, id);
|
||||
}
|
||||
|
||||
public Set<Research> getResearches() {
|
||||
return Collections.unmodifiableSet(this.researches);
|
||||
}
|
||||
public Research getResearch(String id) {
|
||||
return Utils.getIdentified(this.researches, id);
|
||||
}
|
||||
|
||||
|
||||
public GameConfig(JSONObject json) {
|
||||
JSONObject godsJ = json.getJSONObject("gods");
|
||||
this.gods = new HashSet<>();
|
||||
for(String g : godsJ.keySet()) {
|
||||
JSONObject godJ = godsJ.getJSONObject(g);
|
||||
gods.add(new God(godJ.getString("id"), godJ.getString("name")));
|
||||
}
|
||||
|
||||
JSONObject researchesJ = json.getJSONObject("researches");
|
||||
this.researches = new HashSet<>();
|
||||
for(String r : researchesJ.keySet()) {
|
||||
JSONObject research = researchesJ.getJSONObject(r);
|
||||
this.researches.add(new Research(
|
||||
research.getString("id"),
|
||||
research.getString("name"),
|
||||
research.getString("description"),
|
||||
research.isNull("research_dependencies")?Set.of():research.getJSONArray("research_dependencies").toList().stream().map(k -> this.getResearch((String)k)).collect(Collectors.toSet()),
|
||||
research.isNull("building_dependencies")?Map.of():research.getJSONObject("building_dependencies").keySet().stream()
|
||||
.collect(Collectors.toMap(Function.identity(), b -> research.getJSONObject("building_dependencies").getInt(b))),
|
||||
research.isNull("resources")?null:new Resources(
|
||||
research.getJSONObject("resources").getInt("wood"),
|
||||
research.getJSONObject("resources").getInt("stone"),
|
||||
research.getJSONObject("resources").getInt("iron")),
|
||||
research.getInt("required_time"),
|
||||
research.getInt("research_points")
|
||||
));
|
||||
}
|
||||
|
||||
JSONObject unitsJ = json.getJSONObject("units");
|
||||
this.units = new HashSet<>();
|
||||
for(String u : unitsJ.keySet()) {
|
||||
JSONObject unit = unitsJ.getJSONObject(u);
|
||||
if(unit.getBoolean("is_naval")) {
|
||||
if(unit.getInt("capacity")>0) {
|
||||
units.add(new TransportUnit(
|
||||
unit.getString("id"),
|
||||
unit.getString("name"),
|
||||
unit.getString("description"),
|
||||
unit.getInt("population"),
|
||||
unit.getInt("speed"),
|
||||
unit.getString("category").equals("mythological_ground") || unit.getString("category").equals("mythological_naval"),
|
||||
unit.isNull("god_id")?null:gods.stream().filter(g -> g.getId().equals(unit.getString("god_id"))).findAny().orElse(null),
|
||||
unit.isNull("resources")?null:new Resources(
|
||||
unit.getJSONObject("resources").getInt("wood"),
|
||||
unit.getJSONObject("resources").getInt("stone"),
|
||||
unit.getJSONObject("resources").getInt("iron")),
|
||||
unit.getInt("favor"),
|
||||
unit.getInt("build_time"),
|
||||
unit.isNull("research_dependencies")?Set.of():unit.getJSONArray("research_dependencies").toList().stream().map(k -> this.getResearch((String)k)).collect(Collectors.toSet()),
|
||||
unit.isNull("building_dependencies")?Map.of():unit.getJSONObject("building_dependencies").keySet().stream()
|
||||
.collect(Collectors.toMap(Function.identity(), b -> unit.getJSONObject("building_dependencies").getInt(b))),
|
||||
unit.getInt("attack"),
|
||||
unit.getInt("defense"),
|
||||
unit.getInt("capacity")
|
||||
));
|
||||
} else {
|
||||
units.add(new NavalUnit(
|
||||
unit.getString("id"),
|
||||
unit.getString("name"),
|
||||
unit.getString("description"),
|
||||
unit.getInt("population"),
|
||||
unit.getInt("speed"),
|
||||
unit.getString("category").equals("mythological_ground") || unit.getString("category").equals("mythological_naval"),
|
||||
unit.isNull("god_id")?null:gods.stream().filter(g -> g.getId().equals(unit.getString("god_id"))).findAny().orElse(null),
|
||||
unit.isNull("resources")?null:new Resources(
|
||||
unit.getJSONObject("resources").getInt("wood"),
|
||||
unit.getJSONObject("resources").getInt("stone"),
|
||||
unit.getJSONObject("resources").getInt("iron")),
|
||||
unit.getInt("favor"),
|
||||
unit.getInt("build_time"),
|
||||
unit.isNull("research_dependencies")?Set.of():unit.getJSONArray("research_dependencies").toList().stream().map(k -> this.getResearch((String)k)).collect(Collectors.toSet()),
|
||||
unit.isNull("building_dependencies")?Map.of():unit.getJSONObject("building_dependencies").keySet().stream()
|
||||
.collect(Collectors.toMap(Function.identity(), b -> unit.getJSONObject("building_dependencies").getInt(b))),
|
||||
unit.getInt("attack"),
|
||||
unit.getInt("defense")
|
||||
));
|
||||
}
|
||||
} else {
|
||||
FightType ft = null;
|
||||
switch(unit.getString("attack_type")) {
|
||||
case "pierce": ft = FightType.PIERCE;break;
|
||||
case "hack": ft = FightType.HACK;break;
|
||||
case "distance": ft = FightType.DISTANCE;break;
|
||||
}
|
||||
units.add(new TerrestrialUnit(
|
||||
unit.getString("id"),
|
||||
unit.getString("name"),
|
||||
unit.getString("description"),
|
||||
unit.getInt("population"),
|
||||
unit.getInt("speed"),
|
||||
unit.getString("category").equals("mythological_ground") || unit.getString("category").equals("mythological_naval"),
|
||||
unit.isNull("god_id")?null:gods.stream().filter(g -> g.getId().equals(unit.getString("god_id"))).findAny().orElse(null),
|
||||
unit.isNull("resources")?null:new Resources(
|
||||
unit.getJSONObject("resources").getInt("wood"),
|
||||
unit.getJSONObject("resources").getInt("stone"),
|
||||
unit.getJSONObject("resources").getInt("iron")),
|
||||
unit.getInt("favor"),
|
||||
unit.getInt("build_time"),
|
||||
unit.isNull("research_dependencies")?Set.of():unit.getJSONArray("research_dependencies").toList().stream().map(k -> this.getResearch((String)k)).collect(Collectors.toSet()),
|
||||
unit.isNull("building_dependencies")?Map.of():unit.getJSONObject("building_dependencies").keySet().stream()
|
||||
.collect(Collectors.toMap(Function.identity(), b -> unit.getJSONObject("building_dependencies").getInt(b))),
|
||||
unit.getInt("attack"),
|
||||
ft,
|
||||
unit.getInt("def_pierce"),
|
||||
unit.getInt("def_hack"),
|
||||
unit.getInt("def_distance"),
|
||||
(unit.has("booty"))?unit.getInt("booty"):0,
|
||||
unit.getJSONArray("special_abilities").toList().stream().filter(o -> o.equals("flying")).findAny().isPresent()
|
||||
));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
JSONObject heroesJ = json.getJSONObject("heroes");
|
||||
this.heroes = new HashSet<>();
|
||||
for(String h : heroesJ.keySet()) {
|
||||
JSONObject hero = heroesJ.getJSONObject(h);
|
||||
FightType ft = null;
|
||||
switch(hero.getString("attack_type")) {
|
||||
case "pierce": ft = FightType.PIERCE;break;
|
||||
case "hack": ft = FightType.HACK;break;
|
||||
case "distance": ft = FightType.DISTANCE;break;
|
||||
}
|
||||
JSONObject descargs = hero.getJSONObject("description_args").getJSONObject("1");
|
||||
this.heroes.add(new Hero(
|
||||
hero.getString("id"),
|
||||
hero.getString("name"),
|
||||
hero.getString("description"),
|
||||
hero.getInt("speed"),
|
||||
hero.getInt("attack"),
|
||||
ft,
|
||||
hero.getInt("def_pierce"),
|
||||
hero.getInt("def_hack"),
|
||||
hero.getInt("def_distance"),
|
||||
hero.getInt("booty"),
|
||||
hero.getString("category").equals("war")?HeroCategory.WAR:HeroCategory.WISDOM,
|
||||
hero.getInt("cost"),
|
||||
hero.getString("short_description"),
|
||||
descargs.getDouble("value"),
|
||||
descargs.getDouble("level_mod")
|
||||
));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@ -1,37 +0,0 @@
|
||||
package com.bernard.greposimu.model.game;
|
||||
|
||||
import java.io.StringWriter;
|
||||
import java.util.Map;
|
||||
|
||||
import org.yaml.snakeyaml.DumperOptions;
|
||||
import org.yaml.snakeyaml.DumperOptions.FlowStyle;
|
||||
import org.yaml.snakeyaml.Yaml;
|
||||
|
||||
import com.fasterxml.jackson.annotation.JsonIgnoreProperties;
|
||||
|
||||
@JsonIgnoreProperties(ignoreUnknown = true)
|
||||
public class GameData {
|
||||
|
||||
public Map<String,Unit> units;
|
||||
|
||||
public Map<String, ? extends JsonPower> powers;
|
||||
|
||||
public Map<String, God> gods;
|
||||
|
||||
public Map<String, Hero> heroes;
|
||||
|
||||
public Map<String, Research> researches;
|
||||
|
||||
public Map<String, Building> buildings;
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
DumperOptions options = new DumperOptions();
|
||||
options.setDefaultFlowStyle(FlowStyle.BLOCK);
|
||||
options.setPrettyFlow(true);
|
||||
Yaml yaml = new Yaml(options);
|
||||
StringWriter writer = new StringWriter();
|
||||
yaml.dump(this, writer);
|
||||
return writer.toString();
|
||||
}
|
||||
}
|
||||
@ -1,12 +1,22 @@
|
||||
package com.bernard.greposimu.model.game;
|
||||
|
||||
import java.util.List;
|
||||
public class God implements Identified{
|
||||
|
||||
public class God {
|
||||
public String name;
|
||||
public String id;
|
||||
public List<Unit> units;
|
||||
public List<String> powers;
|
||||
public String topic;
|
||||
public String description;
|
||||
String id;
|
||||
String name;
|
||||
|
||||
public God(String id, String name) {
|
||||
this.id = id;
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -1,36 +0,0 @@
|
||||
package com.bernard.greposimu.model.game;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
public class Hero {
|
||||
public String id;
|
||||
public String category;
|
||||
public String name;
|
||||
public String description;
|
||||
public Map<String,DescriptionArgs> description_args;
|
||||
public String short_description;
|
||||
public int default_level;
|
||||
public int cost;
|
||||
public List<Object> award_requirements;
|
||||
public boolean is_naval;
|
||||
public boolean exclusive;
|
||||
public boolean hidden;
|
||||
public String attack_type;
|
||||
public int attack;
|
||||
public int def_hack;
|
||||
public int def_pierce;
|
||||
public int def_distance;
|
||||
public int speed;
|
||||
public int booty;
|
||||
public List<Object> preconditions;
|
||||
public int max_per_attack;
|
||||
public int max_per_support;
|
||||
|
||||
public static class DescriptionArgs {
|
||||
public double value;
|
||||
public double level_mod;
|
||||
public String unit;
|
||||
}
|
||||
|
||||
}
|
||||
@ -0,0 +1,7 @@
|
||||
package com.bernard.greposimu.model.game;
|
||||
|
||||
public interface Identified {
|
||||
|
||||
public String getId();
|
||||
|
||||
}
|
||||
@ -1,8 +0,0 @@
|
||||
package com.bernard.greposimu.model.game;
|
||||
|
||||
public class Image {
|
||||
public String mini;
|
||||
public String small;
|
||||
public String medium;
|
||||
public String large;
|
||||
}
|
||||
@ -1,115 +0,0 @@
|
||||
package com.bernard.greposimu.model.game;
|
||||
|
||||
import java.math.BigInteger;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
public class JsonPower {
|
||||
public Object effect;
|
||||
public Object name;
|
||||
public Object description;
|
||||
public int lifetime;
|
||||
public String id;
|
||||
public String short_effect;
|
||||
public int favor;
|
||||
public int fury_percentage_cost;
|
||||
public String god_id;
|
||||
public BigInteger temple_level_sum_dependency;
|
||||
public List<String> targets;
|
||||
public boolean only_own_towns;
|
||||
public boolean boost;
|
||||
public boolean is_fake_power;
|
||||
public List<String> area_of_effect;
|
||||
public boolean destructive;
|
||||
public boolean negative;
|
||||
public boolean extendible;
|
||||
public String power_group;
|
||||
public int power_group_level;
|
||||
public List<String> seeds_to;
|
||||
public Image images;
|
||||
public List<String> effects;
|
||||
public boolean is_valid_for_happenings;
|
||||
public List<String> meta_fields;
|
||||
public Object meta_defaults;
|
||||
public boolean removed_on_target_loss;
|
||||
public boolean needs_level;
|
||||
public boolean requires_god;
|
||||
public boolean ignores_democritus;
|
||||
public boolean display_amount;
|
||||
public boolean wasteable;
|
||||
public boolean is_ritual;
|
||||
public boolean recreate_on_restart;
|
||||
public boolean transfer_to_casual_world;
|
||||
public boolean is_onetime_power;
|
||||
public boolean is_upgradable;
|
||||
public boolean is_capped;
|
||||
public List<String> compatible_powers;
|
||||
public boolean no_lifetime;
|
||||
public boolean passive;
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public Set<String> getTypes() {
|
||||
Set<String> types = new HashSet<>();
|
||||
if(name instanceof Map) {
|
||||
if(((Map<String,Map<String,String>>)name).containsKey("type"))
|
||||
types.addAll(((Map<String,Map<String,String>>)name).get("type").keySet());
|
||||
else
|
||||
name = ((Map<String,Map<String,String>>)name).get("god").get("athena");
|
||||
}
|
||||
if(description instanceof Map)
|
||||
types.addAll(((Map<String,Map<String,String>>)description).get("type").keySet());
|
||||
if(effect instanceof Map)
|
||||
types.addAll(((Map<String,Map<String,String>>)effect).get("type").keySet());
|
||||
return types;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "JsonPower [effect=" + effect + ", lifetime=" + lifetime + ", id=" + id + ", name=" + name
|
||||
+ ", description=" + description + ", short_effect=" + short_effect + ", favor=" + favor
|
||||
+ ", fury_percentage_cost=" + fury_percentage_cost + ", god_id=" + god_id
|
||||
+ ", temple_level_sum_dependency=" + temple_level_sum_dependency + ", targets=" + targets
|
||||
+ ", only_own_towns=" + only_own_towns + ", boost=" + boost + ", is_fake_power=" + is_fake_power
|
||||
+ ", area_of_effect=" + area_of_effect + ", destructive=" + destructive + ", negative=" + negative
|
||||
+ ", extendible=" + extendible + ", power_group=" + power_group + ", power_group_level="
|
||||
+ power_group_level + ", seeds_to=" + seeds_to + ", images=" + images + ", effects=" + effects
|
||||
+ ", is_valid_for_happenings=" + is_valid_for_happenings + ", meta_fields=" + meta_fields
|
||||
+ ", meta_defaults=" + meta_defaults + ", removed_on_target_loss=" + removed_on_target_loss
|
||||
+ ", needs_level=" + needs_level + ", requires_god=" + requires_god + ", ignores_democritus="
|
||||
+ ignores_democritus + ", display_amount=" + display_amount + ", wasteable=" + wasteable
|
||||
+ ", is_ritual=" + is_ritual + ", recreate_on_restart=" + recreate_on_restart
|
||||
+ ", transfer_to_casual_world=" + transfer_to_casual_world + ", is_onetime_power=" + is_onetime_power
|
||||
+ ", is_upgradable=" + is_upgradable + ", is_capped=" + is_capped + ", compatible_powers="
|
||||
+ compatible_powers + ", no_lifetime=" + no_lifetime + ", passive=" + passive + "]";
|
||||
}
|
||||
|
||||
public Object getEffect() {
|
||||
return effect;
|
||||
}
|
||||
|
||||
public void setEffect(Object effect) {
|
||||
this.effect = effect;
|
||||
}
|
||||
|
||||
public Object getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
public void setName(Object name) {
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
public Object getDescription() {
|
||||
return description;
|
||||
}
|
||||
|
||||
public void setDescription(Object description) {
|
||||
this.description = description;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
@ -1,126 +0,0 @@
|
||||
package com.bernard.greposimu.model.game;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public class Power extends JsonPower {
|
||||
public String effect;
|
||||
public String name;
|
||||
public String description;
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public Power(JsonPower power, String type) {
|
||||
this.effect = (power.effect instanceof String)?(String)power.effect:((Map<String,Map<String,String>>)power.effect).get("type").get(type);
|
||||
this.lifetime = power.lifetime;
|
||||
this.id = power.id+"."+type;
|
||||
this.name = (power.name instanceof String)?(String)power.name:((Map<String,Map<String,String>>)power.name).get("type").get(type);
|
||||
this.description = (power.description instanceof String)?(String)power.description:((Map<String,Map<String,String>>)power.description).get("type").get(type);
|
||||
this.short_effect = power.short_effect;
|
||||
this.favor = power.favor;
|
||||
this.fury_percentage_cost = power.fury_percentage_cost;
|
||||
this.god_id = power.god_id;
|
||||
this.temple_level_sum_dependency = power.temple_level_sum_dependency;
|
||||
this.targets = power.targets;
|
||||
this.only_own_towns = power.only_own_towns;
|
||||
this.boost = power.boost;
|
||||
this.is_fake_power = power.is_fake_power;
|
||||
this.area_of_effect = power.area_of_effect;
|
||||
this.destructive = power.destructive;
|
||||
this.negative = power.negative;
|
||||
this.extendible = power.extendible;
|
||||
this.power_group = power.power_group;
|
||||
this.power_group_level = power.power_group_level;
|
||||
this.seeds_to = power.seeds_to;
|
||||
this.images = power.images;
|
||||
this.effects = power.effects;
|
||||
this.is_valid_for_happenings = power.is_valid_for_happenings;
|
||||
this.meta_fields = power.meta_fields;
|
||||
this.meta_defaults = power.meta_defaults;
|
||||
this.removed_on_target_loss = power.removed_on_target_loss;
|
||||
this.needs_level = power.needs_level;
|
||||
this.requires_god = power.requires_god;
|
||||
this.ignores_democritus = power.ignores_democritus;
|
||||
this.display_amount = power.display_amount;
|
||||
this.wasteable = power.wasteable;
|
||||
this.is_ritual = power.is_ritual;
|
||||
this.recreate_on_restart = power.recreate_on_restart;
|
||||
this.transfer_to_casual_world = power.transfer_to_casual_world;
|
||||
this.is_onetime_power = power.is_onetime_power;
|
||||
this.is_upgradable = power.is_upgradable;
|
||||
this.is_capped = power.is_capped;
|
||||
this.compatible_powers = power.compatible_powers;
|
||||
this.no_lifetime = power.no_lifetime;
|
||||
this.passive = power.passive;
|
||||
}
|
||||
public Power(JsonPower power) {
|
||||
this.effect = (String) power.effect;
|
||||
this.lifetime = power.lifetime;
|
||||
this.id = power.id;
|
||||
this.name = (String) power.name;
|
||||
this.description = (String) power.description;
|
||||
this.short_effect = power.short_effect;
|
||||
this.favor = power.favor;
|
||||
this.fury_percentage_cost = power.fury_percentage_cost;
|
||||
this.god_id = power.god_id;
|
||||
this.temple_level_sum_dependency = power.temple_level_sum_dependency;
|
||||
this.targets = power.targets;
|
||||
this.only_own_towns = power.only_own_towns;
|
||||
this.boost = power.boost;
|
||||
this.is_fake_power = power.is_fake_power;
|
||||
this.area_of_effect = power.area_of_effect;
|
||||
this.destructive = power.destructive;
|
||||
this.negative = power.negative;
|
||||
this.extendible = power.extendible;
|
||||
this.power_group = power.power_group;
|
||||
this.power_group_level = power.power_group_level;
|
||||
this.seeds_to = power.seeds_to;
|
||||
this.images = power.images;
|
||||
this.effects = power.effects;
|
||||
this.is_valid_for_happenings = power.is_valid_for_happenings;
|
||||
this.meta_fields = power.meta_fields;
|
||||
this.meta_defaults = power.meta_defaults;
|
||||
this.removed_on_target_loss = power.removed_on_target_loss;
|
||||
this.needs_level = power.needs_level;
|
||||
this.requires_god = power.requires_god;
|
||||
this.ignores_democritus = power.ignores_democritus;
|
||||
this.display_amount = power.display_amount;
|
||||
this.wasteable = power.wasteable;
|
||||
this.is_ritual = power.is_ritual;
|
||||
this.recreate_on_restart = power.recreate_on_restart;
|
||||
this.transfer_to_casual_world = power.transfer_to_casual_world;
|
||||
this.is_onetime_power = power.is_onetime_power;
|
||||
this.is_upgradable = power.is_upgradable;
|
||||
this.is_capped = power.is_capped;
|
||||
this.compatible_powers = power.compatible_powers;
|
||||
this.no_lifetime = power.no_lifetime;
|
||||
this.passive = power.passive;
|
||||
}
|
||||
|
||||
|
||||
public String getEffect() {
|
||||
return effect;
|
||||
}
|
||||
|
||||
public void setEffect(String effect) {
|
||||
this.effect = effect;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
public void setName(String name) {
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
public String getDescription() {
|
||||
return description;
|
||||
}
|
||||
|
||||
public void setDescription(String description) {
|
||||
this.description = description;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
@ -1,15 +0,0 @@
|
||||
package com.bernard.greposimu.model.game;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
public class Research {
|
||||
public String id;
|
||||
public String name;
|
||||
public String description;
|
||||
public List<Object> research_dependencies;
|
||||
public Map<String,Integer> building_dependencies;
|
||||
public Resources resources;
|
||||
public int required_time;
|
||||
public int research_points;
|
||||
}
|
||||
@ -1,7 +1,27 @@
|
||||
package com.bernard.greposimu.model.game;
|
||||
|
||||
public class Resources {
|
||||
public int wood;
|
||||
public int stone;
|
||||
public int iron;
|
||||
|
||||
int wood;
|
||||
int stone;
|
||||
int iron;
|
||||
|
||||
public Resources(int wood, int stone, int iron) {
|
||||
this.wood = wood;
|
||||
this.stone = stone;
|
||||
this.iron = iron;
|
||||
}
|
||||
|
||||
public int getWood() {
|
||||
return wood;
|
||||
}
|
||||
|
||||
public int getStone() {
|
||||
return stone;
|
||||
}
|
||||
|
||||
public int getIron() {
|
||||
return iron;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -1,70 +0,0 @@
|
||||
package com.bernard.greposimu.model.game;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import com.bernard.greposimu.model.FightStats;
|
||||
|
||||
public class Unit {
|
||||
|
||||
public String id;
|
||||
public String name;
|
||||
public String name_plural;
|
||||
public int speed;
|
||||
public int attack;
|
||||
public String description;
|
||||
public Resources resources;
|
||||
public int favor;
|
||||
public int population;
|
||||
public int build_time;
|
||||
public String god_id;
|
||||
public List<String> research_dependencies;
|
||||
public Map<String, Integer> building_dependencies;
|
||||
public boolean is_naval;
|
||||
public int max_per_attack;
|
||||
public int max_per_support;
|
||||
public String unit_function;
|
||||
public String category;
|
||||
public List<Object> special_abilities;
|
||||
public String passive;
|
||||
public boolean is_npc_unit_only;
|
||||
public int def_hack;
|
||||
public int def_pierce;
|
||||
public int def_distance;
|
||||
public int booty;
|
||||
public Object infantry;
|
||||
public boolean flying;
|
||||
public String attack_type;
|
||||
|
||||
// Naval
|
||||
public int defense;
|
||||
public boolean transport;
|
||||
public int capacity;
|
||||
|
||||
public FightStats getDefStats() {
|
||||
return new FightStats(def_hack, def_pierce, def_distance, defense);
|
||||
}
|
||||
public FightStats getAttStats() {
|
||||
switch(attack_type) {
|
||||
case "hack":
|
||||
return new FightStats(attack, 0.0, 0.0, 0.0);
|
||||
case "pierce":
|
||||
return new FightStats(0.0, attack, 0.0, 0.0);
|
||||
case "distance":
|
||||
return new FightStats(0.0, 0.0, attack, 0.0);
|
||||
}
|
||||
if(is_naval)
|
||||
return new FightStats(0.0, 0.0, 0.0, attack);
|
||||
throw new IllegalStateException("This unit has no known attack type, and is not a ship");
|
||||
}
|
||||
|
||||
public boolean isMythological() {
|
||||
return category.equals("mythological_ground") || category.equals("mythological_naval");
|
||||
}
|
||||
public boolean isGround() {
|
||||
return category.equals("regular_ground") || category.equals("mythological_ground");
|
||||
}
|
||||
public boolean isNaval() {
|
||||
return category.equals("regular_naval") || category.equals("mythological_naval");
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,66 @@
|
||||
package com.bernard.greposimu.model.game.researches;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
import com.bernard.greposimu.model.game.Identified;
|
||||
import com.bernard.greposimu.model.game.Resources;
|
||||
|
||||
public class Research implements Identified{
|
||||
|
||||
String id;
|
||||
String name;
|
||||
String description;
|
||||
Set<Research> researchDependencies;
|
||||
Map<String,Integer> building_dependencies;
|
||||
Resources resources;
|
||||
int required_time;
|
||||
int research_points;
|
||||
|
||||
public Research(String id, String name, String description, Set<Research> researchDependencies,
|
||||
Map<String, Integer> building_dependencies, Resources resources, int required_time, int research_points) {
|
||||
this.id = id;
|
||||
this.name = name;
|
||||
this.description = description;
|
||||
this.researchDependencies = researchDependencies;
|
||||
this.building_dependencies = building_dependencies;
|
||||
this.resources = resources;
|
||||
this.required_time = required_time;
|
||||
this.research_points = research_points;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
public String getDescription() {
|
||||
return description;
|
||||
}
|
||||
|
||||
public Set<Research> getResearchDependencies() {
|
||||
return researchDependencies;
|
||||
}
|
||||
|
||||
public Map<String, Integer> getBuilding_dependencies() {
|
||||
return building_dependencies;
|
||||
}
|
||||
|
||||
public Resources getResources() {
|
||||
return resources;
|
||||
}
|
||||
|
||||
public int getRequired_time() {
|
||||
return required_time;
|
||||
}
|
||||
|
||||
public int getResearch_points() {
|
||||
return research_points;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@ -0,0 +1,5 @@
|
||||
package com.bernard.greposimu.model.game.units;
|
||||
|
||||
public enum FightType {
|
||||
PIERCE,HACK,DISTANCE;
|
||||
}
|
||||
@ -0,0 +1,81 @@
|
||||
package com.bernard.greposimu.model.game.units;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
import com.bernard.greposimu.model.game.God;
|
||||
import com.bernard.greposimu.model.game.Identified;
|
||||
import com.bernard.greposimu.model.game.Resources;
|
||||
|
||||
public class Hero extends TerrestrialUnit{
|
||||
|
||||
// Zero population
|
||||
// Non mythological
|
||||
// No building cost/time
|
||||
// no research/building dependencies
|
||||
// No flight
|
||||
// Terrestrial
|
||||
public Hero(String id, String name, String description, int speed,
|
||||
int attack, FightType attackType, int pierceDef, int hackDef,
|
||||
int distanceDef, int booty, HeroCategory category, int cost, String shortDescription, double powerBaseValue, double powerValuePerLevel) {
|
||||
super(id, name, description, 0, speed, false, null, null, 0, 0,
|
||||
Set.of(), Map.of(), attack, attackType, pierceDef, hackDef, distanceDef, booty, false);
|
||||
this.category = category;
|
||||
this.cost = cost;
|
||||
this.shortDescription = shortDescription;
|
||||
this.powerBaseValue = powerBaseValue;
|
||||
this.powerValuePerLevel = powerValuePerLevel;
|
||||
}
|
||||
|
||||
|
||||
HeroCategory category;
|
||||
int cost;
|
||||
|
||||
String shortDescription;
|
||||
|
||||
double powerBaseValue;
|
||||
double powerValuePerLevel;
|
||||
|
||||
|
||||
public static enum HeroCategory implements Identified{
|
||||
WAR("war"),WISDOM("wisdom");
|
||||
String id;
|
||||
|
||||
HeroCategory(String id) {
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getId() {
|
||||
return id;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public HeroCategory getCategory() {
|
||||
return category;
|
||||
}
|
||||
|
||||
|
||||
public int getCost() {
|
||||
return cost;
|
||||
}
|
||||
|
||||
|
||||
public String getShortDescription() {
|
||||
return shortDescription;
|
||||
}
|
||||
|
||||
|
||||
public double getPowerBaseValue() {
|
||||
return powerBaseValue;
|
||||
}
|
||||
|
||||
|
||||
public double getPowerValuePerLevel() {
|
||||
return powerValuePerLevel;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
@ -0,0 +1,47 @@
|
||||
package com.bernard.greposimu.model.game.units;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
import com.bernard.greposimu.model.game.God;
|
||||
import com.bernard.greposimu.model.game.Resources;
|
||||
import com.bernard.greposimu.model.game.researches.Research;
|
||||
|
||||
public class NavalUnit extends Unit {
|
||||
|
||||
int attack;
|
||||
int defense;
|
||||
|
||||
public NavalUnit(String id, String name, String description, int population, int speed, boolean mythological, God god,
|
||||
Resources buildCost, int favorCost, int buildTime, Set<Research> research_dependencies,
|
||||
Map<String, Integer> building_dependencies,int attack, int defense) {
|
||||
this.id = id;
|
||||
this.name = name;
|
||||
this.description = description;
|
||||
this.population = population;
|
||||
this.speed = speed;
|
||||
this.mythological = mythological;
|
||||
this.god = god;
|
||||
this.buildCost = buildCost;
|
||||
this.favorCost = favorCost;
|
||||
this.buildTime = buildTime;
|
||||
this.research_dependencies = research_dependencies;
|
||||
this.building_dependencies = building_dependencies;
|
||||
this.attack = attack;
|
||||
this.defense = defense;
|
||||
}
|
||||
|
||||
public int getAttack() {
|
||||
return attack;
|
||||
}
|
||||
|
||||
public int getDefense() {
|
||||
return defense;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isGround() {
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
@ -0,0 +1,79 @@
|
||||
package com.bernard.greposimu.model.game.units;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
import com.bernard.greposimu.model.game.God;
|
||||
import com.bernard.greposimu.model.game.Resources;
|
||||
import com.bernard.greposimu.model.game.researches.Research;
|
||||
|
||||
public class TerrestrialUnit extends Unit{
|
||||
|
||||
int attack;
|
||||
FightType attackType;
|
||||
|
||||
int pierceDef;
|
||||
int hackDef;
|
||||
int distanceDef;
|
||||
int booty;
|
||||
|
||||
boolean flight;
|
||||
|
||||
public TerrestrialUnit(String id, String name, String description, int population, int speed, boolean mythological, God god,
|
||||
Resources buildCost, int favorCost, int buildTime, Set<Research> research_dependencies,
|
||||
Map<String, Integer> building_dependencies,int attack, FightType attackType, int pierceDef, int hackDef, int distanceDef, int booty,
|
||||
boolean flight) {
|
||||
this.id = id;
|
||||
this.name = name;
|
||||
this.description = description;
|
||||
this.population = population;
|
||||
this.speed = speed;
|
||||
this.mythological = mythological;
|
||||
this.god = god;
|
||||
this.buildCost = buildCost;
|
||||
this.favorCost = favorCost;
|
||||
this.buildTime = buildTime;
|
||||
this.research_dependencies = research_dependencies;
|
||||
this.building_dependencies = building_dependencies;
|
||||
this.attack = attack;
|
||||
this.attackType = attackType;
|
||||
this.pierceDef = pierceDef;
|
||||
this.hackDef = hackDef;
|
||||
this.distanceDef = distanceDef;
|
||||
this.booty = booty;
|
||||
this.flight = flight;
|
||||
}
|
||||
|
||||
public int getAttack() {
|
||||
return attack;
|
||||
}
|
||||
|
||||
public FightType getAttackType() {
|
||||
return attackType;
|
||||
}
|
||||
|
||||
public int getPierceDef() {
|
||||
return pierceDef;
|
||||
}
|
||||
|
||||
public int getHackDef() {
|
||||
return hackDef;
|
||||
}
|
||||
|
||||
public int getDistanceDef() {
|
||||
return distanceDef;
|
||||
}
|
||||
|
||||
public int getBooty() {
|
||||
return booty;
|
||||
}
|
||||
|
||||
public boolean isFlight() {
|
||||
return flight;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isGround() {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,20 @@
|
||||
package com.bernard.greposimu.model.game.units;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
import com.bernard.greposimu.model.game.God;
|
||||
import com.bernard.greposimu.model.game.Resources;
|
||||
import com.bernard.greposimu.model.game.researches.Research;
|
||||
|
||||
public class TransportUnit extends NavalUnit {
|
||||
int capacity;
|
||||
|
||||
public TransportUnit(String id, String name, String description, int population, int speed, boolean mythological,
|
||||
God god, Resources buildCost, int favorCost, int buildTime, Set<Research> research_dependencies,
|
||||
Map<String, Integer> building_dependencies, int attack, int defense, int capacity) {
|
||||
super(id, name, description, population, speed, mythological, god, buildCost, favorCost, buildTime,
|
||||
research_dependencies, building_dependencies, attack, defense);
|
||||
this.capacity = capacity;
|
||||
}
|
||||
}
|
||||
@ -0,0 +1,95 @@
|
||||
package com.bernard.greposimu.model.game.units;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
import com.bernard.greposimu.model.game.God;
|
||||
import com.bernard.greposimu.model.game.Identified;
|
||||
import com.bernard.greposimu.model.game.Resources;
|
||||
import com.bernard.greposimu.model.game.researches.Research;
|
||||
|
||||
public abstract class Unit implements Identified{
|
||||
|
||||
String id;
|
||||
|
||||
String name;
|
||||
String description;
|
||||
int population;
|
||||
int speed;
|
||||
|
||||
boolean mythological;
|
||||
|
||||
God god;
|
||||
Resources buildCost;
|
||||
int favorCost;
|
||||
int buildTime;
|
||||
|
||||
Set<Research> research_dependencies;
|
||||
Map<String, Integer> building_dependencies;
|
||||
|
||||
@Override
|
||||
public String getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
|
||||
public String getDescription() {
|
||||
return description;
|
||||
}
|
||||
|
||||
|
||||
public int getPopulation() {
|
||||
return population;
|
||||
}
|
||||
|
||||
|
||||
public int getSpeed() {
|
||||
return speed;
|
||||
}
|
||||
|
||||
|
||||
public boolean isMythological() {
|
||||
return mythological;
|
||||
}
|
||||
|
||||
|
||||
public God getGod() {
|
||||
return god;
|
||||
}
|
||||
|
||||
|
||||
public Resources getBuildCost() {
|
||||
return buildCost;
|
||||
}
|
||||
|
||||
|
||||
public int getFavorCost() {
|
||||
return favorCost;
|
||||
}
|
||||
|
||||
|
||||
public int getBuildTime() {
|
||||
return buildTime;
|
||||
}
|
||||
|
||||
|
||||
public Set<Research> getResearch_dependencies() {
|
||||
return research_dependencies;
|
||||
}
|
||||
|
||||
|
||||
public Map<String, Integer> getBuilding_dependencies() {
|
||||
return building_dependencies;
|
||||
}
|
||||
|
||||
public abstract boolean isGround();
|
||||
|
||||
public boolean isNaval() {
|
||||
return !this.isGround();
|
||||
}
|
||||
|
||||
}
|
||||
@ -91,7 +91,7 @@ span.fixed50px {
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<form action="#" th:object="${defCtx}" method="post" id="simuform" >
|
||||
<form action="#" th:object="${ctx}" method="post" id="simuform" >
|
||||
|
||||
<fieldset id="herosFields">
|
||||
<legend>Héros</legend>
|
||||
|
||||
@ -10,8 +10,7 @@ class GrepoSimuApplicationTests {
|
||||
|
||||
@Test
|
||||
void loadGameData() throws IOException {
|
||||
// System.out.println("Reading game data");
|
||||
// System.out.println(GrepoSimu.readGameData());
|
||||
System.out.println(GrepoSimu.makeGameData());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user