package com.bernard.greposimu.model.game; import java.util.Map; public class Power extends JsonPower { public String effect; public String name; public String description; @SuppressWarnings("unchecked") public Power(JsonPower power, String type) { this.effect = (power.effect instanceof String)?(String)power.effect:((Map>)power.effect).get("type").get(type); this.lifetime = power.lifetime; this.id = power.id+"."+type; this.name = (power.name instanceof String)?(String)power.name:((Map>)power.name).get("type").get(type); this.description = (power.description instanceof String)?(String)power.description:((Map>)power.description).get("type").get(type); this.short_effect = power.short_effect; this.favor = power.favor; this.fury_percentage_cost = power.fury_percentage_cost; this.god_id = power.god_id; this.temple_level_sum_dependency = power.temple_level_sum_dependency; this.targets = power.targets; this.only_own_towns = power.only_own_towns; this.boost = power.boost; this.is_fake_power = power.is_fake_power; this.area_of_effect = power.area_of_effect; this.destructive = power.destructive; this.negative = power.negative; this.extendible = power.extendible; this.power_group = power.power_group; this.power_group_level = power.power_group_level; this.seeds_to = power.seeds_to; this.images = power.images; this.effects = power.effects; this.is_valid_for_happenings = power.is_valid_for_happenings; this.meta_fields = power.meta_fields; this.meta_defaults = power.meta_defaults; this.removed_on_target_loss = power.removed_on_target_loss; this.needs_level = power.needs_level; this.requires_god = power.requires_god; this.ignores_democritus = power.ignores_democritus; this.display_amount = power.display_amount; this.wasteable = power.wasteable; this.is_ritual = power.is_ritual; this.recreate_on_restart = power.recreate_on_restart; this.transfer_to_casual_world = power.transfer_to_casual_world; this.is_onetime_power = power.is_onetime_power; this.is_upgradable = power.is_upgradable; this.is_capped = power.is_capped; this.compatible_powers = power.compatible_powers; this.no_lifetime = power.no_lifetime; this.passive = power.passive; } public Power(JsonPower power) { this.effect = (String) power.effect; this.lifetime = power.lifetime; this.id = power.id; this.name = (String) power.name; this.description = (String) power.description; this.short_effect = power.short_effect; this.favor = power.favor; this.fury_percentage_cost = power.fury_percentage_cost; this.god_id = power.god_id; this.temple_level_sum_dependency = power.temple_level_sum_dependency; this.targets = power.targets; this.only_own_towns = power.only_own_towns; this.boost = power.boost; this.is_fake_power = power.is_fake_power; this.area_of_effect = power.area_of_effect; this.destructive = power.destructive; this.negative = power.negative; this.extendible = power.extendible; this.power_group = power.power_group; this.power_group_level = power.power_group_level; this.seeds_to = power.seeds_to; this.images = power.images; this.effects = power.effects; this.is_valid_for_happenings = power.is_valid_for_happenings; this.meta_fields = power.meta_fields; this.meta_defaults = power.meta_defaults; this.removed_on_target_loss = power.removed_on_target_loss; this.needs_level = power.needs_level; this.requires_god = power.requires_god; this.ignores_democritus = power.ignores_democritus; this.display_amount = power.display_amount; this.wasteable = power.wasteable; this.is_ritual = power.is_ritual; this.recreate_on_restart = power.recreate_on_restart; this.transfer_to_casual_world = power.transfer_to_casual_world; this.is_onetime_power = power.is_onetime_power; this.is_upgradable = power.is_upgradable; this.is_capped = power.is_capped; this.compatible_powers = power.compatible_powers; this.no_lifetime = power.no_lifetime; this.passive = power.passive; } public String getEffect() { return effect; } public void setEffect(String effect) { this.effect = effect; } public String getName() { return name; } public void setName(String name) { this.name = name; } public String getDescription() { return description; } public void setDescription(String description) { this.description = description; } }