-scenario: -hornRefill: -loop: 10m3s -condition: alivePlayers>2 -effect: -action: "refill:hornChest" -spawn: -P: 0.942 -warnHappened: "La corne a été remplie à nouveau" -warnFailed: "Malheureusement, vous êtes livrés à vous même" -littleRefill: -after: chestOpened -zone: 3 -delay: 7m42s -effect: -action: refill -target: "@cause" -condition: "@cause.noPlayerAround(30)" -deathmatch: -condition: aliveTeam<4 && time>1230 -delay: 3m -warnCondition: "Le deathmatch commence dans 3 minutes !" -warnCondition: "(si vous ne mourrez pas d'ici là)" -delay: 2s -effect: -action: "deathmatch" -chests: -lvl3Chest: -groups: "arme" -spawn: -P: 0.3 -count: 2 -item: -id: "minecraft:diamond_sword" -spawn: -weight: 3 -group: "arme" -name: - "Découpe-tête" - "Tranche-membre" - "Couteau à pain": -weigth: 0.3 -enchantement: -sharpness: -spawn: -P: 0.9 -level: -spawn: -exp: 0.1 -knockback: -spawn: -group: "plus" -weigth: 0.9 -level: -spawn: -2: 0.3 -1: 0.7 -sweeping-edge: -spawn: -group: "plus" -weigth: 2 -level: -spawn: -uni: [1;2]