Changed mod name to logikraft
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7524c13e7a
commit
55f9fa3367
@ -113,11 +113,11 @@ end
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nbconn: Which correspond each nodebox correspond to
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ex: {1,1,2,1} -> nodeboxes 1,2,3 correspond to connection ES, and nodebox 2 correspond to connection W
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--]]
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circuits.cablesnb = {}
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circuits.cablesconn = {}
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circuits.cablesnbconn = {}
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logikraft.cablesnb = {}
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logikraft.cablesconn = {}
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logikraft.cablesnbconn = {}
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local function createCables(name,nodeboxes,connections,nbconn)
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minetest.register_node("circuits:cable_"..name, {
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minetest.register_node("logikraft:cable_"..name, {
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tiles = {
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"cable_gray.png",
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"cable_gray.png",
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@ -150,9 +150,9 @@ local function createCables(name,nodeboxes,connections,nbconn)
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if name == "EW8_N1_S1"
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then print(dump(connections2)) end
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circuits.cablesnb[name] = nodeboxes
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circuits.cablesconn[name] = connections2
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circuits.cablesnbconn[name] = nbconn2
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logikraft.cablesnb[name] = nodeboxes
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logikraft.cablesconn[name] = connections2
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logikraft.cablesnbconn[name] = nbconn2
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end
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-- cable_NSEW0
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@ -334,24 +334,24 @@ end
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end
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--]]
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circuits.cablesfromconn = table.invert(circuits.cablesconn)
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logikraft.cablesfromconn = table.invert(logikraft.cablesconn)
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function circuits.rotateCable(name,r)
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local conn = circuits.cablesconn[name]
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function logikraft.rotateCable(name,r)
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local conn = logikraft.cablesconn[name]
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local newconn = {}
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for i,v in ipairs(conn)
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do
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newconn[i] = rotate4dir(v,r)
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end
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table.sort(newconn)
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return table.getkey1(circuits.cablesconn,newconn)
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return table.getkey1(logikraft.cablesconn,newconn)
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end
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function circuits.connectInCable(name,a,b)
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local conns = table.copy(circuits.cablesconn[name])
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local cia = circuits.cablesnbconn[name][a]
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local cib = circuits.cablesnbconn[name][b]
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function logikraft.connectInCable(name,a,b)
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local conns = table.copy(logikraft.cablesconn[name])
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local cia = logikraft.cablesnbconn[name][a]
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local cib = logikraft.cablesnbconn[name][b]
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local conna = conns[cia]
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local connb = conns[cib]
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@ -361,12 +361,12 @@ function circuits.connectInCable(name,a,b)
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table.remove(conns,cib)
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table.sort(conns)
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return table.getkey1(circuits.cablesconn,conns)
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return table.getkey1(logikraft.cablesconn,conns)
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end
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function circuits.disconnectInCable(name,a)
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local conns = table.copy(circuits.cablesconn[name])
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local cindex = circuits.cablesnbconn[name][a]
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function logikraft.disconnectInCable(name,a)
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local conns = table.copy(logikraft.cablesconn[name])
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local cindex = logikraft.cablesnbconn[name][a]
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local conn = conns[cindex]
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table.remove(conns,cindex)
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@ -384,5 +384,5 @@ function circuits.disconnectInCable(name,a)
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end
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table.sort(conns)
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return table.getkey1(circuits.cablesconn,conns)
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return table.getkey1(logikraft.cablesconn,conns)
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end
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@ -1,6 +1,6 @@
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local _contexts = {}
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function circuits.setNameFormspec(targetType, defaultName)
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function logikraft.setNameFormspec(targetType, defaultName)
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local text = "Please enter the name of this " .. targetType
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@ -16,12 +16,12 @@ function circuits.setNameFormspec(targetType, defaultName)
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return table.concat(formspec, "")
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end
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function circuits.showSetNameFormspec(playerName, targetName)
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minetest.show_formspec(playerName, "circuits:setNameFormSpec", circuits.setNameFormspec(targetName))
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function logikraft.showSetNameFormspec(playerName, targetName)
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minetest.show_formspec(playerName, "logikraft:setNameFormSpec", logikraft.setNameFormspec(targetName))
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "circuits:setNameFormSpec" then return end
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if formname ~= "logikraft:setNameFormSpec" then return end
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if fields.commit then
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local pname = player:get_player_name()
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@ -29,11 +29,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end
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end)
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minetest.register_node("circuits:circuitBlock", {
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minetest.register_node("logikraft:circuitBlock", {
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description = "Circuit Block",
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tiles = {"circuit_block.png"},
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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circuits.discoverBlocks(pos)
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logikraft.discoverBlocks(pos)
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end,
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groups = {circuitry = 1,dig_immediate = 3}
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})
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@ -42,7 +42,7 @@ local function remove_no_destruct(pos)
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minetest.check_for_falling(pos)
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end
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minetest.register_node("circuits:component_head", {
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minetest.register_node("logikraft:component_head", {
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drawtype = "block",
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tiles = {"component.png"},
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groups = {circuitry = 1,dig_immediate = 3},
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@ -85,10 +85,10 @@ minetest.register_node("circuits:component_head", {
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end
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end
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-- If we reached this point, we can build the component
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minetest.set_node(pos, {name = "circuits:component_head", param2 = dir})
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minetest.set_node(pos, {name = "logikraft:component_head", param2 = dir})
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for i = 1,w*h-1 do
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local loc = addToPos8dir(dir,pos,i%w,(i-i%w)/w)
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minetest.set_node(loc, {name = "circuits:component_tail", param2 = dir})
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minetest.set_node(loc, {name = "logikraft:component_tail", param2 = dir})
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end
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if not minetest.is_creative_enabled(player_name) then
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@ -104,11 +104,11 @@ minetest.register_node("circuits:component_head", {
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dir = node.param2
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remove_no_destruct(pos) -- Should be circuits:component_head
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remove_no_destruct(pos) -- Should be logikraft:component_head
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for i = 1,w*h-1 do
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local loc = addToPos8dir(dir,pos,i%w,(i-i%w)/w)
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local onode = minetest.get_node(loc)
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if onode.name == "circuits:component_tail" and onode.param2 == dir
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if onode.name == "logikraft:component_tail" and onode.param2 == dir
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then
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remove_no_destruct(loc)
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end
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@ -117,7 +117,7 @@ minetest.register_node("circuits:component_head", {
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end
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})
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minetest.register_node("circuits:component_tail", {
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minetest.register_node("logikraft:component_tail", {
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drawtype = "block",
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paramtype2 = "4dir",
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groups = {circuitry = 1},
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@ -8,7 +8,7 @@
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-- }
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-- }
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function circuits.computeCircuit(circuit, input)
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function logikraft.computeCircuit(circuit, input)
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end
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@ -22,7 +22,7 @@ local function has_value (tab, len, val)
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return false
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end
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function circuits.discoverBlocks(pos)
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function logikraft.discoverBlocks(pos)
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local i = 2
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local j = 1
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local poz = {}
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22
init.lua
22
init.lua
@ -1,23 +1,23 @@
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circuits = {}
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logikraft = {}
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dofile(minetest.get_modpath("circuits") .. "/utils.lua")
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dofile(minetest.get_modpath("circuits") .. "/circuits.lua")
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dofile(minetest.get_modpath("circuits") .. "/blocks/circuit.lua")
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dofile(minetest.get_modpath("circuits") .. "/blocks/component.lua")
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dofile(minetest.get_modpath("circuits") .. "/blocks/cable.lua")
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dofile(minetest.get_modpath("circuits") .. "/items.lua")
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dofile(minetest.get_modpath("logikraft") .. "/utils.lua")
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dofile(minetest.get_modpath("logikraft") .. "/circuits.lua")
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dofile(minetest.get_modpath("logikraft") .. "/blocks/circuit.lua")
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dofile(minetest.get_modpath("logikraft") .. "/blocks/component.lua")
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dofile(minetest.get_modpath("logikraft") .. "/blocks/cable.lua")
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dofile(minetest.get_modpath("logikraft") .. "/items.lua")
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minetest.register_on_joinplayer(function(player)
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player:hud_set_hotbar_itemcount(24)
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end)
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minetest.register_node("circuits:inputBlock", {
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minetest.register_node("logikraft:inputBlock", {
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description = "Input Block",
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tiles = {"input_block.png"},
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",circuits.setNameFormspec("Input Block"),meta:get_string("name"))
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meta:set_string("formspec",logikraft.setNameFormspec("Input Block"),meta:get_string("name"))
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end,
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on_receive_fields = function(pos, formname, fields, player)
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if fields.quit then
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@ -27,12 +27,12 @@ minetest.register_node("circuits:inputBlock", {
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end,
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groups = {circuitry = 1,dig_immediate = 3}
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})
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minetest.register_node("circuits:outputBlock", {
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minetest.register_node("logikraft:outputBlock", {
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description = "Output Block",
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tiles = {"output_block.png"},
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",circuits.setNameFormspec("Output Block"),meta:get_string("name"))
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meta:set_string("formspec",logikraft.setNameFormspec("Output Block"),meta:get_string("name"))
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end,
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on_receive_fields = function(pos, formname, fields, player)
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if fields.quit then
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36
items.lua
36
items.lua
@ -1,59 +1,59 @@
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minetest.register_craftitem("circuits:rotator", {
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minetest.register_craftitem("logikraft:rotator", {
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description = "The rotator",
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inventory_image = "rotator.png",
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on_place = function(itemstack, user, pointed_thing)
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local node = minetest.get_node(pointed_thing.under)
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if not string.startsWith(node.name,"circuits:cable_")
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if not string.startsWith(node.name,"logikraft:cable_")
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then return itemstack
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end
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local new = circuits.rotateCable(string.without(node.name,"circuits:cable_"),1)
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minetest.swap_node(pointed_thing.under, {name = "circuits:cable_" .. new})
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local new = logikraft.rotateCable(string.without(node.name,"logikraft:cable_"),1)
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minetest.swap_node(pointed_thing.under, {name = "logikraft:cable_" .. new})
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return itemstack
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end
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})
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minetest.register_craftitem("circuits:linker", {
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minetest.register_craftitem("logikraft:linker", {
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description = "The linker",
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inventory_image = "linker.png",
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on_place = function(itemstack, user, pointed_thing)
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local node = minetest.get_node(pointed_thing.under)
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if not string.startsWith(node.name,"circuits:cable_")
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if not string.startsWith(node.name,"logikraft:cable_")
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then return itemstack
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end
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local index = circuits.lookingAtNbIndex(user,pointed_thing.under)
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local index = logikraft.lookingAtNbIndex(user,pointed_thing.under)
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-- We check if we clicked the last selected node
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local meta = minetest.get_meta(pointed_thing.under)
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if meta:get_int("circuits:last_selected_nb") ~= 0
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if meta:get_int("logikraft:last_selected_nb") ~= 0
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then
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-- We connect
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local firsti = meta:get_int("circuits:last_selected_nb")
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local new = circuits.connectInCable(string.without(node.name,"circuits:cable_"),firsti,index)
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minetest.swap_node(pointed_thing.under, {name = "circuits:cable_" .. new})
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local firsti = meta:get_int("logikraft:last_selected_nb")
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local new = logikraft.connectInCable(string.without(node.name,"logikraft:cable_"),firsti,index)
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minetest.swap_node(pointed_thing.under, {name = "logikraft:cable_" .. new})
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-- We destroy the saved selected nb
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meta:set_int("circuits:last_selected_nb",0)
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meta:set_int("logikraft:last_selected_nb",0)
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else
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-- We save the selected nb
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meta:set_int("circuits:last_selected_nb",index)
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meta:set_int("logikraft:last_selected_nb",index)
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end
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return itemstack
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end
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})
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minetest.register_craftitem("circuits:unlinker", {
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minetest.register_craftitem("logikraft:unlinker", {
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description = "The unlinker",
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inventory_image = "unlinker.png",
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on_place = function(itemstack, user, pointed_thing)
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local node = minetest.get_node(pointed_thing.under)
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if not string.startsWith(node.name,"circuits:cable_")
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if not string.startsWith(node.name,"logikraft:cable_")
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then return itemstack
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end
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local index = circuits.lookingAtNbIndex(user,pointed_thing.under)
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local index = logikraft.lookingAtNbIndex(user,pointed_thing.under)
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local new = circuits.disconnectInCable(string.without(node.name,"circuits:cable_"),index)
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minetest.swap_node(pointed_thing.under, {name = "circuits:cable_" .. new})
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local new = logikraft.disconnectInCable(string.without(node.name,"logikraft:cable_"),index)
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minetest.swap_node(pointed_thing.under, {name = "logikraft:cable_" .. new})
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return itemstack
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end
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@ -52,7 +52,7 @@ local function nodeboxDistance(nb,p)
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(((nb[2] < p[2]) and (p[2] - nb[2])) or ((p[2] < nb[5]) and (nb[5] - p[2])) or 0) +
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(((nb[3] < p[3]) and (p[3] - nb[3])) or ((p[3] < nb[6]) and (nb[6] - p[3])) or 0)
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end
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function circuits.nearestNodeboxIndex(nodeboxes,point)
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function logikraft.nearestNodeboxIndex(nodeboxes,point)
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local minindex=-1
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local minvalue = 9999
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for i,nb in ipairs(nodeboxes)
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@ -67,7 +67,7 @@ function circuits.nearestNodeboxIndex(nodeboxes,point)
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return minindex
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end
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function circuits.lookingAtNbIndex(user,under)
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function logikraft.lookingAtNbIndex(user,under)
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local range=5
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local eye = vector.add(user:get_pos(),{x=0,y=1.625,z=0})
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local objective = vector.add(eye, vector.multiply(user:get_look_dir(),range))
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