Fix sudden death

This commit is contained in:
Mysaa Java
2026-09-11 14:52:58 +02:00
parent 8fca1c2573
commit 44e5a01727
5 changed files with 34 additions and 4 deletions
+9
View File
@@ -57,6 +57,11 @@ function updatePhase() {
$('.card-button').css('visibility', 'hidden')
$('#end-guessing-button').hide()
}
if(phase['name'] == 'need_more_hints_a' || phase['name'] == 'need_more_hints_b') {
$('#enter-sudden-death-button').show()
} else {
$('#enter-sudden-death-button').hide()
}
if((phase['name'] == 'waiting_for_one_more_'+p) ||
(phase[p+'-guessing'] &&
(gc['end-guessing'] || (currentHint && currentGuessCount >= currentHint['wordCount'])))) {
@@ -284,6 +289,9 @@ function pointCard(e) {
function endGuessing(e) {
socket.send('/app/end-guessing', wsHeaders, "")
}
function enterSuddenDeath(e) {
socket.send('/app/enter-sudden-death', wsHeaders, "")
}
function onNewPhase(m) {
phase = JSON.parse(m.body)
updatePhase()
@@ -332,6 +340,7 @@ function initialize() {
$('#select-player-b').on('click', selectPlayer)
$('#submit-hint button').on('click', submitHint)
$('#end-guessing-button').on('click', endGuessing)
$('#enter-sudden-death-button').on('click', enterSuddenDeath)
roomId = getRoomId()