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2 Commits
Author SHA1 Message Date
Mysaa Java 44e5a01727 Fix sudden death 2026-09-11 14:52:58 +02:00
Mysaa Java 8fca1c2573 Fix frontend update with onlyoneGreenGreen 2026-09-11 14:27:28 +02:00
5 changed files with 45 additions and 10 deletions
@@ -125,4 +125,15 @@ public class WebSocketController {
e.printStackTrace();
}
}
@MessageMapping("enter-sudden-death")
public void enterSuddenDeath(@Header("room") String roomId, @Header("player") String player) {
Grid g = gm.findGrid(roomId);
try {
gm.enterSuddenDeath(g);
} catch (IllegalGameActionException e) {
publishError(player.charAt(0), e);
e.printStackTrace();
}
}
}
@@ -188,7 +188,7 @@ public class GameManager {
/**
* Enters the sudden death phase
*/
private void enterSuddenDeath(Grid g) {
private void enterSuddenDeathInternal(Grid g) {
newGameEvent(g, GameEvent.newSuddenDeath());
if(allGreenRevealed(g, 'A', g.getConfig().isOnlyOneGreenGreen())) {
// If all 'A''s greens are revealed, A is the only one to guess
@@ -209,7 +209,7 @@ public class GameManager {
if(g.getUsedHints() >= g.getConfig().getMaxMaxHint()) {
if(!g.getConfig().isSuddenDeath()) {
// We're entering sudden death
enterSuddenDeath(g);
enterSuddenDeathInternal(g);
} else {
// Only sudden death can get us out
setPhase(g, Phase.NEED_SUDDEN_DEATH);
@@ -301,6 +301,13 @@ public class GameManager {
newGameEvent(g, GameEvent.newEndGuessingEvent(true, player));
}
public void enterSuddenDeath(Grid g) throws IllegalGameActionException {
if(!g.getPhase().isNeedMoreHints()) {
throw new IllegalGameActionException(g, "You can only enter sudden death when being out of hints");
}
enterSuddenDeathInternal(g);
}
/**
* UPDATE GAME CONFIG
@@ -396,7 +403,7 @@ public class GameManager {
setPhase(g, Phase.needMoreHints(g.getPhase().getHinting()));
} else if (g.getPhase() == Phase.NEED_SUDDEN_DEATH) {
// We're entering sudden death
enterSuddenDeath(g);
enterSuddenDeathInternal(g);
}
}
@@ -84,7 +84,7 @@ public class Grid {
return (this == HINTING_BOTH) || (this == ((player == 'A')?HINTING_A:HINTING_B));
}
public boolean isGuessing(char player) {
return (this == ((player == 'A')?GUESSING_A:GUESSING_B));
return this == guessing(player) || this == suddenDeathOnly(player) || this == SUDDEN_DEATH_BOTH;
}
public boolean isAnyoneGuessing() {
return isGuessing('A') || isGuessing('B');
+20 -6
View File
@@ -57,6 +57,11 @@ function updatePhase() {
$('.card-button').css('visibility', 'hidden')
$('#end-guessing-button').hide()
}
if(phase['name'] == 'need_more_hints_a' || phase['name'] == 'need_more_hints_b') {
$('#enter-sudden-death-button').show()
} else {
$('#enter-sudden-death-button').hide()
}
if((phase['name'] == 'waiting_for_one_more_'+p) ||
(phase[p+'-guessing'] &&
(gc['end-guessing'] || (currentHint && currentGuessCount >= currentHint['wordCount'])))) {
@@ -111,8 +116,10 @@ function updateCard(i) {
} else {
$(`#card-${i}-a-public`).css('visibility', 'hidden')
}
cardDone = (card['revealed-a'] && ((player=='A')?card.otherColor:card.color == "green")) ||
(card['revealed-b'] && ((player=='B')?card.otherColor:card.color == "green")) ||
cardDone = (
gc["only-one-green-green"] &&
((card['revealed-a'] && ((player=='A')?card.otherColor:card.color == "green")) ||
(card['revealed-b'] && ((player=='B')?card.otherColor:card.color == "green")))) ||
(card['revealed-a'] && card['revealed-b']);
if(cardDone) $(`#card-${i}`).addClass('card-done')
cantTouch = cardDone ||
@@ -282,6 +289,9 @@ function pointCard(e) {
function endGuessing(e) {
socket.send('/app/end-guessing', wsHeaders, "")
}
function enterSuddenDeath(e) {
socket.send('/app/enter-sudden-death', wsHeaders, "")
}
function onNewPhase(m) {
phase = JSON.parse(m.body)
updatePhase()
@@ -304,17 +314,20 @@ function onConfigChange(m) {
console.log("New config option : ", key, "=", value)
gc[key] = value
switch(key) {
case "max-hint":
updatePhase()
case "available-hint-word-count":
registeredAvailableHintWordCountInvalid = true
updatePhase()
break
case "only-one-green-green":
for(var i = 0; i < cards.length; i++)
updateCard(i)
case "max-hint":
case "one-more-guess":
case "hint-max-length":
updatePhase()
case "end-guessing":
case "only-one-green-green":
case "sudden-death":
updatePhase()
break
case "hints-in-a-row":
// All the changes are made with phases
break;
@@ -327,6 +340,7 @@ function initialize() {
$('#select-player-b').on('click', selectPlayer)
$('#submit-hint button').on('click', submitHint)
$('#end-guessing-button').on('click', endGuessing)
$('#enter-sudden-death-button').on('click', enterSuddenDeath)
roomId = getRoomId()
+3
View File
@@ -33,6 +33,9 @@
<div id="end-guessing" class="centered-bar">
<button id="end-guessing-button">End Guessing</button>
</div>
<div id="enter-sudden-death" class="centered-bar">
<button id="enter-sudden-death-button">Enter Sudden Death</button>
</div>
</div>
<div id="side-panel">
<div id="identity-pane">