Ajout d'un exemple de fichier de configuration qui devrait être parsable (dans l'idéal)
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hgConfig.yml
Normal file
65
hgConfig.yml
Normal file
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-scenario:
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-hornRefill:
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-loop: 10m3s
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-condition: alivePlayers>2
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-effect:
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-action: "refill:hornChest"
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-spawn:
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-P: 0.942
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-warnHappened: "La corne a été remplie à nouveau"
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-warnFailed: "Malheureusement, vous êtes livrés à vous même"
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-littleRefill:
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-after: chestOpened
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-zone: 3
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-delay: 7m42s
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-effect:
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-action: refill
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-target: "@cause"
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-condition: "@cause.noPlayerAround(30)"
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-deathmatch:
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-condition: aliveTeam<4 && time>1230
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-delay: 3m
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-warnCondition: "Le deathmatch commence dans 3 minutes !"
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-warnCondition: "(si vous ne mourrez pas d'ici là)"
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-delay: 2s
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-effect:
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-action: "deathmatch"
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-chests:
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-lvl3Chest:
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-groups: "arme"
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-spawn:
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-P: 0.3
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-count: 2
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-item:
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-id: "minecraft:diamond_sword"
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-spawn:
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-weight: 3
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-group: "arme"
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-name:
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- "Découpe-tête"
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- "Tranche-membre"
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- "Couteau à pain":
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-weigth: 0.3
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-enchantement:
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-sharpness:
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-spawn:
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-P: 0.9
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-level:
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-spawn:
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-exp: 0.1
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-knockback:
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-spawn:
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-group: "plus"
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-weigth: 0.9
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-level:
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-spawn:
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-2: 0.3
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-1: 0.7
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-sweeping-edge:
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-spawn:
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-group: "plus"
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-weigth: 2
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-level:
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-spawn:
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-uni: [1;2]
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