Changement de BDD et tests de cartes
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3488323439
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@ -20,7 +20,7 @@
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var pieceHeigth = 7;
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var pieceLevitation = 1;
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var speed = 5;
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var pieceDelta = 20;
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var pieceDelta = 1;
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var getWidthFromSize = function(x){return 7*x+10;}
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var entreDeux = 200;
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document.getElementById('out').innerHTML="Géneration des déplacements";
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@ -74,7 +74,7 @@
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oldY = endY;
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setTimeout(finishDeplacing,speed);
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}else
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setTimeout(pieceDescending,speed);
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setTimeout(pieceAscending,speed);
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ctx.fillStyle = pieceColor;
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ctx.fillRect(oldX,oldY,L,pieceHeigth);
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@ -1,7 +1,9 @@
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<?php
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try{
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$GLOBALS['bdd'] = new PDO('mysql:host=127.0.0.1;dbname=u890869027_bcom;charset=utf8;port=3306', 'u890869027', '*******************', array(PDO::ATTR_ERRMODE => PDO::ERRMODE_WARNING));error_reporting(E_ALL);
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//$GLOBALS['bdd'] = new PDO('mysql:host=mysql.hostinger.fr;dbname=u890869027_bcom;charset=utf8', 'u890869027_bcom', '*******************');
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//$GLOBALS['bdd'] = new PDO('mysql:host=127.0.0.1;dbname=u890869027_bcom;charset=utf8;port=3306', 'u890869027', '*******************', array(PDO::ATTR_ERRMODE => PDO::ERRMODE_WARNING));error_reporting(E_ALL);
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$GLOBALS['bdd'] = new PDO('mysql:host=mysql.hostinger.fr;dbname=u890869027_bcom;charset=utf8', 'u890869027_bcom', '*******************',array(PDO::ATTR_ERRMODE => PDO::ERRMODE_WARNING));error_reporting(E_ALL);
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//$GLOBALS['bdd'] = new PDO('mysql:host=fdb6.awardspace.net;port=3306;dbname=2516148_bcom;charset=utf8', '2516148_bcom', '*******************');
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}catch(Exception $e){
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die ('Erreur : ' . $e->getMessage());
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}
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@ -1,6 +1,6 @@
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<?php
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try{
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$GLOBALS['bdd'] = new PDO('mysql:host=127.0.0.1;dbname=u890869027_bcom;charset=utf8', 'u890869027', '*******************');
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$GLOBALS['bdd'] = new PDO('mysql:host=localhost;dbname=bcom', 'bcom', '*******************');
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//$GLOBALS['bdd'] = new PDO('mysql:host=mysql.hostinger.fr;dbname=u890869027_bcom;charset=utf8', 'u890869027_bcom', '*******************');
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}catch(Exception $e){
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die ('Erreur : ' . $e->getMessage() . "\n");
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100
includes/cards.html
Normal file
100
includes/cards.html
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@ -0,0 +1,100 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta content="text/html" charset="utf-8"/>
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<title>Cartajoué</title>
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</head>
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<body>
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<script>
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/**
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* Shuffles array in place.
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* @param {Array} a items An array containing the items.
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*/
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function shuffle(a) {
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var j, x, i;
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for (i = a.length - 1; i > 0; i--) {
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j = Math.floor(Math.random() * (i + 1));
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x = a[i];
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a[i] = a[j];
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a[j] = x;
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}
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return a;
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}
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var cartes = {
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1 : ["2_of_clubs","2♣",1],
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2 : ["2_of_diamonds","2♦",1],
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3 : ["2_of_hearts","2♥",1],
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4 : ["2_of_spades","2♠",1],
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5 : ["3_of_clubs","3♣",2],
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6 : ["3_of_diamonds","3♦",2],
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7 : ["3_of_hearts","3♥",2],
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8 : ["3_of_spades","3♠",2],
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9 : ["4_of_clubs","4♣",3],
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10: ["4_of_diamonds","4♦",3],
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11: ["4_of_hearts","4♥",3],
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12: ["4_of_spades","4♠",3],
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13: ["5_of_clubs","5♣",4],
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14: ["5_of_diamonds","5♦",4],
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15: ["5_of_hearts","5♥",4],
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16: ["5_of_spades","5♠",4],
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17: ["6_of_clubs","6♣",5],
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18: ["6_of_diamonds","6♦",5],
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19: ["6_of_hearts","6♥",5],
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20: ["6_of_spades","6♠",5],
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21: ["7_of_clubs","7♣",6],
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22: ["7_of_diamonds","7♦",6],
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23: ["7_of_hearts","7♥",6],
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24: ["7_of_spades","7♠",6],
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25: ["8_of_clubs","8♣",7],
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26: ["8_of_diamonds","8♦",7],
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27: ["8_of_hearts","8♥",7],
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28: ["8_of_spades","8♠",7],
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29: ["9_of_clubs","9♣",8],
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30: ["9_of_diamonds","9♦",8],
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31: ["9_of_hearts","9♥",8],
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32: ["9_of_spades","9♠",8],
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33: ["10_of_clubs","10♣",9],
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34: ["10_of_diamonds","10♦",9],
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35: ["10_of_hearts","10♥",9],
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36: ["10_of_spades","10♠",9],
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37: ["jack_of_clubs2","J♣",10],
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38: ["jack_of_diamonds2","J♦",10],
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39: ["jack_of_hearts2","J♥",10],
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40: ["jack_of_spades2","J♠",10],
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41: ["queen_of_clubs2","Q♣",11],
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42: ["queen_of_diamonds2","Q♦",11],
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43: ["queen_of_hearts2","Q♥",11],
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44: ["queen_of_spades2","Q♠",11],
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45: ["king_of_clubs2","K♣",12],
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46: ["king_of_diamonds2","K♦",12],
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47: ["king_of_hearts2","K♥",12],
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48: ["king_of_spades2","K♠",12],
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49: ["ace_of_clubs2","A♣",13],
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50: ["ace_of_diamonds2","A♦",13],
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51: ["ace_of_hearts2","A♥",13],
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52: ["ace_of_spades2","A♠",13],
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53: ["black_joker","☺b",42],
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0: ["red_joker","☺r",42]
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};
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var Njoueurs = 2;
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var shuffled = shuffle(cartes.slice());
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var tazDeCarte = [];
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for (var i = 0; i < Njoueurs; i++) {
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tazDeCarte[][];
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}
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</script>
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</body>
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</html>
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